# AI Artist - Empire

## Details

- **Company:** [Stillfront Group](https://hitmarker.net/companies/stillfront-group.md)
- **Location:** Hamburg, Germany
- **Contract type:** Full Time
- **Level:** Senior \(5+ years\)
- **Tags:** 2D, 3D, Animation, Graphic Design, Game Development
- **Posted:** 2026-06-30
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/stillfront-group-ai-artist-empire-4728717)

## Description

**Remote | Permanent, full-time position | Goodgame Studios**

We're looking for an AI Artist to join our art team behind Empire and Empire: Four Kingdoms at Goodgame Studios - part of the Stillfront Group. We've built AI into our production pipeline from the ground up - it's not a bolt-on here; it's how we make things.

The role is hands-on and production-focused. You'll use AI tools daily to create, refine, and deliver assets that match our recognisable medieval strategy art style - from in-game visuals to marketing content - always combining AI generation with strong artistic judgement and traditional tools to reach the quality bar our players expect.

This is a fully remote, permanent position for candidates based in Germany, Sweden, Spain, Bulgaria, or Malta (valid visa required). Alternatively, we welcome applications from Freelancers working within the German time zone.

**YOUR MISSION**- Produce in-game and marketing assets end-to-end, from concept through final delivery, using AI-assisted workflows
- Build and maintain image and video generation pipelines in ComfyUI and other tools
- Combine AI outputs with Illustrator, Photoshop, and After Effects to reach production quality
- Create and animate assets using After Effects, drawing on a solid understanding of animation principles, cinematography, and visual composition
- Maintain visual consistency with the established Empire art style across asset types (characters, buildings, environments, props)
- Support marketing and communication visuals alongside in-game content
- Test, evaluate, and integrate new AI tools and models as they emerge (we expect this to be a meaningful part of the job)
- Collaborate closely with the rest of the art team, as well as Product, CRM, Game Design, and Developers

**YOUR BACKSTORY****Game Art Background**

- Professional experience in game development (mobile games / F2P / live service titles a plus)
- Portfolio that includes real shipped in-game assets - characters, buildings, environments, props, animations - from actual projects

**AI &amp; Pipeline Skills**

- Solid hands-on experience with AI-driven visual production as part of a real production workflow
- Advanced ComfyUI skills: building, debugging, and optimising complex workflows; custom node setup; dependency management and troubleshooting
- Strong working knowledge of Midjourney, ChatGPT/Claude/Gemini for image direction and iteration
- LoRA training and workflow automation

**Image &amp; Video Generation**

- Character consistency workflows (LoRA, reference-based / ControlNet-style setups)
- Image-to-image and image-to-video pipelines
- Upscaling and post-production workflows

**Production Tools**

- Production-level Illustrator and Photoshop skills - these are at the core of our workflow
- Solid After Effects skills, including animation - backgrounds and in-game animations
- Strong sense of cinematography and visual composition — understanding of how animation and film work, timing, camera, and storytelling through motion

**Technical Mindset**

- Comfortable running AI workloads on cloud GPUs (e.g. RunPod or similar)
- Pragmatic problem-solver - you iterate quickly and don't wait for perfect conditions

**Mindset**

- Hands-on, adaptable, and genuinely curious about where AI is going
- Strong visual judgement - you know when something looks right for the style and when it doesn't
- Clear communicator across creative and technical topics
- Organised and team-oriented - we don't work in silos. Everyone on the team maintains a global overview of what's in progress, takes ownership of features end-to-end, and helps coordinate the team's work. We expect each person to grow not just as an artist but as someone who can lead and organise a feature from start to finish.

**Nice-to-Have**

- Experience with ElevenLabs or other AI audio/voice tools
- Familiarity with 3D or multi-view → 3D pipelines (e.g. Blender, Maya)
- Experience producing social media or performance marketing content

**What You Can Expect**

- An art team that has been AI-native for years - you won't be explaining why AI belongs here
- Real creative ownership over workflows and tooling, not just executing tickets
- A distinctive art style with a strong visual identity to work within and push forward
- Fully remote setup with a collaborative, international team at one of Europe's leading mobile and live-service game studios

**WHAT WE OFFER**- remote work within Germany
- 30 days of vacation
- A stable, profitable product with real scope for long-term impact

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**About Goodgame Studios**Goodgame Studios is known for data-driven game development and successful live service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany. We welcome applications from international candidates - English is our working language. As part of [Stillfront Group](https://www.stillfront.com/en/about-us/our-story/), we combine long-term IP growth with a sharp focus on execution excellence.

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**HOW TO APPLY**

**Please include a portfolio or work samples that show AI-assisted production work alongside any traditional game art.**
