We are looking for a Network Engineer, to create the features that connect our users. You will collaborate with your colleagues in game design and gameplay engineering to provide support through the architecture, design, implementation, and optimization of the layer that connects our players, and drives our games.

As a Network Engineer, you will

  • Help with the design of the architecture for the network components of our games
  • Implement, and fine tune the needed code
  • Work closely with the gameplay engineers using the provided interfaces
  • Analyse, and optimise on the wire data
  • Understand, and solve intricacies of network issues, e.g. high latency, low bandwidth or firewall traversal scenarios


You’ll will

  • Have at least 5 years experience as an network engineer within the games industry
  • Have solid C/C++ skills
  • Proficient with debugging real-time applications
  • Understanding of network, multi-threaded and concurrent programming
  • Be collaborative and communicate clearly across disciplines
  • Have a passion for developing high quality games

Bonus points if you have;

  • At least one, or two extra languages under your belt
  • Previous experience in building large scale, realtime, multiplayer games


  • International AAA game projects;
  • Access to cutting-edge hardware;
  • Employee Assistance Programme (mental health, financial and wellbeing advice)
  • Flexible hybrid working
  • 24 days holiday (starting)
  • Christmas Shutdown
  • Access to cutting-edge hardware;
  • Discretionary bonus scheme
  • Private Healthcare Plan
  • Pension Plan
  • Life Assurance
  • Eye Tests
  • Regular Team Incentives and Social Events