Do you want to work with an award-winning team by creating lighting for one of the most iconic and recognized brands in the games industry? Millions of fans around the world follow PAYDAY with passion, and the iconic masks and other art content continue to be a core part of this success.
As a Senior Lighting Artist, you will be responsible for the creation and development as well as planning and priority of the in-game lighting. You relish the challenge of working within our technology to create cutting-edge lighting and are as technically driven as you are aesthetically great.
You have at least 5 years of experience from working as a Lighting Artist within the games industry. You have a proven and strong artistic skill set, a good sense of light, colors, and materials. You are a hands-on person and the role requires you to be able to multi-task and possess good communication skills both spoken and written.
Experience working in real-time lighting workflows using a combination of baked and real-time lighting models
Excellent debugging and problem-solving skills
Ability to mentor other artists and provide meaningful feedback
Relevant portfolio demonstrating lighting created by you in a PBR pipeline, clearly showing the shipped game examples of your work
Sense of ownership
Excellent knowledge of lighting and atmospherics
Ability to find solutions to lighting problems at more complex levels
Great understanding of performance and cost of lighting
Ability to understand technical constraints
Good communication skills
Ability to manage their own time within deadlines
Support the high-quality AAA lighting, art direction, and gameplay objectives
To be successful in this position you have:
At least 5 years of experience in the role of Lighting Artist
Experience from working on at least 2+ released AAA games.
Shipped PC or Console titles as a lighting artist
Experience working with Unreal, Unity, or similar game engine
Ability to work in a team, communicate well and be proactive
Great with time estimations, assessments and prioritizing
Plus to have:
Experience lighting pre-rendered film or animation
Expert levels of lighting and color theory
Experience working on films
Still reading? Good...because here’s the good part of this job ad: We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional. We also believe in having fun. We have game consoles and arrange after work activities along with annual parties and events.
What more do we offer?
Competitive salaries with yearly reviews
Yearly wellness benefit
6 weeks paid vacation per year
Pension on top of salary, ≈50% above collective agreement standard
Relocation support if you move from abroad
Ideal office location in central Stockholm
Sounds good? Then we can’t wait to see your CV and portfolio and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Send your application with a resumé, portfolio and cover letter in English. All applications must include a portfolio and resumé to be considered.
At Starbreeze we value diversity and inclusion. We welcome you as who you are, no matter where you are from or what games you play.