This job listing expired on Aug 17, 2021
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Functions:

  • Work closely with Creative Directors, Designers and other departments to establish audio direction for different projects;
  • Propose technical solutions and create innovative audio features to support the artistic and technical direction of the games;
  • Design, integrate and test music, sounds and voices;
  • Manage audio éléments from external designers when necessary, including agenda, costs and recruitment;
  • Coach and mentor junior and intermediate Composers and Designers, if necessary;
  • Collaborate in outdoor recording sessions, if necessary.

Experience and qualifications:

  • College or university diploma in Music and / or any training or equivalent experience;
  • 2+ years of experience in the game industry in sound design or composition;
  • At least 2 video game titles published, from conception to realization;
  • Game development on Tablets, an asset.

Technical skills:

  • Experience with Unity and Wwise;
  • Experience in making sound samples and integrating sound into video games;
  • Working knowledge of modern studio equipment and sound tools that meet industry standards (eg Cubase, Nuendo, Reaper etc.).

Interpersonal qualities:

  • Be able to express your ideas well;
  • Be focused on achieving superior results;
  • Have a spirit of analysis and synthesis;
  • Be able to adapt to changes and work under pressure within agreed deadlines.

Motivation and interests:

  • Ambition and passion for video games are essential!