Sports Interactive (SI) is an ambitious development studio creating immersive sports management simulations. Since 1994, we’ve captivated a global audience of players with our iconic, BAFTA award-winning game, Football Manager. We’re a wholly-owned subsidiary of SEGA, having caught their attention in 2006 with our continuous critical and commercial success.
We’re a tenacious community, coming together at the Here East technology hub in Stratford, East London. Always expanding, the SI team takes on the gaming genre through a diverse array of disciplines. No matter how big we dream, though, we keep our approach (and your schedule) flexible, creating a relaxed atmosphere where collaboration can thrive.
Further information on the company and its games is available at www.sigames.com.
We are seeking a talented UI/UX Designer for our fast-growing Design team. Collaborating with the UI and Games Design teams you will be assisting in improvements being made to the overall UI of the product, with a specific focus on usability. This role offers the chance to work on and develop for the world’s leading football management simulation titles. We are also aiming to improve our accessibility support to ensure our games are enjoyed by a wider range of audiences and would hope the successful applicant shares that passion.
The successful candidate will be organised, self-motivated and able to communicate with all disciplines, both within the design team and across the wider studio. You'll be keen to share your expertise and experience as well as committed to the constant improvement of your own skills and knowledge.
Please note: Due to the high volume of applications we receive any applications without a portfolio link showcasing your best work will be discounted.
Collaborate with Games Design in developing new and exciting features for upcoming versions of Football Manager.
Produce UI designs & assets of a consistently high quality.
Communicate your work through Site Maps, User flows and early stage wireframing through to hi-res mock-ups.
Work with the UI/UX Design Lead and Production to develop and grow your skillset.
Within cross-disciplinary Feature Pods, collaborate with QA, Production, and other development disciplines to ensure all new features are placing the user and usability as a top priority.
Knowledge, Skill and Experience
Strong understanding of key UI design principles
Ability to produce high quality, visually appealing UI assets
Ability to communicate clearly and tell stories throughout the design process
Experience with visual design software such as Figma and Miro
A passion for UIUX design
A yearning to understand and meet the needs of the user
Ability to work collaboratively and as part of a close-knit team
Clear written and verbal communication.
Experience creating prototypes, wireframes and developing user flows
2+ years UI/UX professional experience within software production (ideally within the games industry but not exclusively)
Experience in Unity
Animation or motion design skills (e.g. After Effects, Principle etc.)
Basic knowledge of HTML/CSS or similar
Basic Understanding of Accessibility settings in games
Experience of Adobe Suite (Illustrator/Photoshop)
Interest in Football Manager and Football, whilst very helpful, is not essential
We approach everything with passion, whether that’s leaving our mark on the gaming and football industries or doing our bit for the world around us. We want to share that outlook with everyone who works here.
We like our talent to be tenacious, so you can expect to surround yourself with other ambitious individuals bringing their A-game to many different disciplines. We know collaboration is the key to consistent improvement and encourage our people to truly realise their own personal potential.
We believe everyone matters, no matter which part of the business you’re in. Above all else, we’re a team. A team with a down-to-earth dynamic that works and plays together. We have fun doing what we do and that’s one of the many reasons we’re one of the best places to work in the UK games business (Gameindustry.biz 2021 Large studio category).
If you want a positive work/life balance, we’re right behind you. While we live to create extraordinary games, we know that’s not all you’ve got going on, so you can trust that we always keep things in perspective, fostering an environment where work can be more than just a job.
Our flexible working culture gives team members the responsibility to optimise their workloads, with in-office, hybrid and remote working options. Even in countries where we don’t directly employ*, we’ll explore what’s possible via third parties and do our best to accommodate location preferences.
When you’re not here making the world’s best management games, there’s a top-class benefits package for permanent team members based in the UK including gym membership, private health, and dental care, plus many more perks. For permanent team members outside of the UK, we strive to offer equivalent and localised benefits. We’re also a London Living Wage employer and proudly boast one of the lowest staff turnover rates in the industry.
*We’re able to directly employ in the UK, Ireland, France, Sweden and Finland.
Inclusivity Matters We’re proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. Our studio has disabled access and facilities.
SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.
This job description is an accurate reflection of the duties and responsibilities of the post as at the time of writing but will be changed from time to time as the job is a career development job which will be adjusted according to the progress of the job holder. It does not form part of the contract of employment.