This job listing expired on Nov 17, 2022
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About Splash Damage

We believe that games play better with friends. For more than 20 years, we’ve been creating team-based multiplayer experiences that have entertained tens of millions of players all over the world and forged countless new friendships along the way.

Our studio culture is rooted in our open, friendly, and collaborative environment. Our games are made by people from all over the world, from our entry-level Fresh Talent hires to industry veterans, and we believe that fostering that diverse culture is the best way to build both our games and our studio. We have won numerous awards, including a ‘World-Class’ accreditation by Best Companies and being named one of the UK’s 100 Best Large Companies to work for. While our offices are based in Bromley, UK, our people have access to progressive working patterns that give them the flexibility to decide how to do their best work.

Benefits

We offer a comprehensive benefits package for you and your family, including:

  • Work your way with access to progressive working patterns including hybrid and fully remote

  • Substantial performance-related pay system on top of your basic compensation, along with enhanced pension contributions and our life assurance scheme

  • Bespoke VISA and relocation packages for you and your family, with support from our team throughout the whole process

  • 25 days of holiday and 8 Bank Holidays a year, plus our annual studio closure between Christmas and New Year’s

  • Private Medical and Dental Cover for you and your family, along with a 24/7 digital GP service

  • Extensive Mental Health support, with Line Manager Mental Health training, a group of Mental Health First-Aiders, and on-site or remote counselling

  • Our bespoke Learning and Development course framework to help you grow as an employee, manager, and leader

  • Industry-leading fully paid 30 weeks maternity leave & 10 weeks paternity leave

The Role

Working within our multi-discipline art team, you will be collaborating with Art Direction andDesign to ensure our maps are fun to play and look visually impressive.

As a Splash Damage Lighting Artist, you will:

  • Work with the Art Director and Lead Artists to keep artistic style & mood consistent with our defined visual style for the game

  • Collaborate with the Design Team to maintain gameplay requirements, and with Tech Art to manage a balance between aesthetic quality and performance requirements

  • Help to drive narrative storytelling through effective use of colour, light and mood. Using lighting to help convey emotional experiences.

Essential experience

  • Great artistic knowledge and ability to devise creative lighting solutions

  • Experience working with lighting in Unreal Engine 4

  • A strong understanding of the lighting process, especially regarding static lighting, light map creation, an understanding of light diffusion, atmospherics, global illumination and PBR

  • Good communication ability to receive and provide clear feedback

  • Passion for game development

Desired experience:

  • Strong traditional art skills or photography

  • Good understanding of physically based rendering

  • Ability to participate in R&D of new techniques and implement them into the production pipeline

  • Expertise in Post processing; colour grading, SSAO, bloom, tone mapping curves, HDR, etc.

Splash Damage is an equal-opportunity employer. We believe our teams create better workwhen they have a range of perspectives to draw from, and we are committed tocreating an inclusive working environment that celebrates diversity.