This job listing expired on Jun 29, 2021
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SockMonkey are looking for a LEAD ARTIST to work on a number of projects, including licensed IP, and original games. Managing a team of artists, you will work on an exciting range of projects creating player characters, creatures and enemies for a variety of different game types and styles.

The ideal candidates are passionate about art and games, work well as part of a team, and looking to join an exciting and growing studio.

REQUIREMENTS

  • At least 5 years of industry experience and 2+ years in a similar or leadership role
  • A fantastic portfolio of shipped titles
  • Able to lead a team consisting of both experienced and newly graduated artists
  • Excellent communication skills
  • Ability to create and lead new and different styles for new gaming titles, as well as direct existing styles
  • Ability to sculpt/model and texture both high-resolution and low polygon characters
  • Ability to produce meshes that have a good structure and are suitable for animation
  • Ability to work in a variety of styles
  • Good understanding of anatomy
  • Ability to create normal-maps using Maya/Max, Zbrush or Mudbox
  • Ability to map characters with high quality textures utilizing photo manipulation techniques - Excellent knowledge of Max/Maya, Zbrush or Mudbox
  • Experience with Substance Painter
  • Experience with shaders
  • A strong understanding of character design with respect to a target audience with the skills to create iconic characters

DESIRABLE EXPERIENCE

  • At least 2+ years in a similar role - Game engine experience (Unity or Unreal)
  • Hard Surface modelling experience
  • Technical art experience
  • Shaders and material creation ability
  • Scripting experience

SALARY

Salary is competitive and negotiable depending on experience.

To apply send a CV and portfolio link to the email attached to the Apply button.