As a UI Artist you will join Sledgehammer’s Global UIX team tasked with crafting the User Interface of our titles across in-game systems and the front-end, from pre-production through to shipping.
You will be creating UI art – with a focus on motion design – for multiple features as well as being responsible for ensuring interfaces are delivered to AAA standards. As a motion specialist you’ll work with other UI artists to bring interfaces to life, adding depth, effects and polish as well as improving UX through interface animations where appropriate.
UIX at Sledgehammer is a core pillar of the team with a culture built around the pursuit of excellence at the apex of game design and usability. We have built an inclusive creative process where the team’s collective interface and experience vision fuels the overall direction of the game.
We’re seeking an imaginative, skillful, and versatile artist who has a deep understanding of the diverse audiences video games attract and how to create inclusive interfaces and systems. If you share our passion for developing deep and engaging games with simple, elegant user experiences then we’d love to hear from you.
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
Working with the UI Lead and other artists to create exceptional user interfaces throughout the game.
Collaborate with UI artists on visual execution and bring ownership to motion design, including how mockups could translate in animation and with visual effects.
Collaborate with UX designers on using motion to deliver a simpler, more fluid user experience.
Create high-quality UI assets, motion designs and visual targets.
Working closely with designers and engineers to deliver the best possible user interface while staying within technical and aesthetic requirements.
Taking an active role in implementation and feature delivery.
Taking an active role in refining the UI art development process, tools and pipeline.
Has a clear portfolio of work that demonstrates previous projects and personal values.
3+ years of practical experience in the field of UI/UX.
Passionate about being an individual contributor, helping to shape the vision and deliver assets.
Proficient in industry-standard motion design packages and able to adapt to proprietary tools.
Exceptional interface art, motion and graphic design skills.
Capable of adapting to a range of art styles and techniques.
Is proactive in seeking feedback from peers and leads. Supports others to do the same.
Proficiency in Figma, Photoshop and Illustrator.
Proactively manages and communicates their workload to production and leads.
Proficiency in User Experience design.
Has created UI for at least one shipped AAA product.
Located in the San Francisco Bay Area, Melbourne, Australia, Toronto, Canada and Guildford, UK – Sledgehammer Games is the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare and Call of Duty®: WWII. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our passionate employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.
We are constantly evolving and innovating – which are some of the most rewarding aspects of game development. With our extraordinary audio, design, engineering and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love making games and we work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for dedicated game developers for our exciting next project.
Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it’s like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
Activision is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.