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Located in the San Francisco Bay Area, Melbourne, Australia, Toronto, Canada and Guildford, UK – Sledgehammer Games is the videogame development team behind Call of Duty®: Modern Warfare 3, Call of Duty®: Advanced Warfare, Call of Duty®: WWII, and Call of Duty®: Vanguard. Since our founding in 2009, our greatest passion has been making AAA games. The strength of our team makes us not only excellent at what we do, but also how we do it. We firmly believe in supporting our hardworking employees to be the best they can be. Here at Sledgehammer Games, everyone is a game maker.

We are constantly evolving and innovating – which are some of the most rewarding aspects of game development. With our outstanding audio, design, engineering, and art teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love making games and we work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for dedicated game developers for our exciting upcoming projects.

Your Mission

Supports the production pipeline used by artists/animators, and ensures that the art/animation team has all of the relevant tools and workflows they need to operate at peak efficiency. Follows direction from art/animation team on an optimal CG look, and ensures that all art content in the game is being built to withstand performance and memory requirements.

Responsibilities for this position include:

  • Working with MEL/Python scripts to automate the character animation process

  • Working with 3rd party software for viewing and effecting Maya animations in the game engine (i.e. Unreal)

  • Assisting with dynamics and in-game physics

  • Designing and implementing efficient character/weapon/vehicle rigs for the project

  • Maintaining error-proof skinning data on character library

  • Tasks include: Technical animation, tool development, skinning of characters and rigging of characters.

Qualifications:

  • Degree in Computer Science, Graphic Art or a related field.

  • 5+ years experience in Computer Graphics.

  • 3+ years experience on console game development.

  • Computer Programming/Scripting experience (e.g. C++, MEL, Python, Etc…).

  • Strong knowledge of Maya 8+

  • Knowledge of MEL/Python scripting

  • Excellent organizational, communication, and interpersonal skills

Desirable:

  • Additional background in Film or TV VFX is a plus.

  • Experience in UI design for artists/animators.

  • Modeling skills.

Demo Reel Requirements:

  • Demonstrates tools and a concise and practical character rig

  • Show in-game or movie footage of that rig

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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