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Sledgehammer Games, award winning developer of multiple titles in the Call of Duty franchise, is looking for dedicated developers to join our studio as founding members of our new UK team, based just south of London in Guildford. This group will partner equally with our teams in Foster City, Melbourne, and Toronto in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!

At Sledgehammer Games, we recently entered our second decade of game development, focused on constant evolution, innovation and qualified risk-taking. With world-class content production and engineering teams, we’ve been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we’re looking for passionate game developers for our exciting new projects.

Your Mission

As a Lead Weapons Artist, you will be responsible for helping to build and maintain a worldwide creative team to work on Call of Duty content. You will train and mentor new artists joining the team and complete creative direction to produce shippable content, meeting the standards expected from the franchise. You will also keep your skills sharp, modeling and texturing industry-bench mark weapons, setting a strong example for your team. If you have a desire to work on the most successful FPS franchise in the history of video games, please apply online. Note: A portfolio submission is required for this position. Please focus this portfolio on personal contributions to your projects. Please include a shot breakdown specifying what you were personally responsible for creating.

Sledgehammer Games has innovative facilities, an industry leading development team, and a studio culture built to promote and support world class game developers. We are actively recruiting top talent for our Call of Duty development team.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Work closely with the Art Director and a team of artists, animators, and designers to create world class weapons lineup

  • Maintain and share extensive knowledge pertaining to weapons, vehicles, gear and equipment.

  • The creation of game ready AAA vehicles, weapons and gear derived from concept drawings, and reference photos. 

  • Properly estimate time to complete work, manages competing priorities and builds in buffers.

  • Work within budgets while hitting key timelines

  • Troubleshoot technical and artistic issues

  • Communicate effectively with team members, production, and management to ensure that project goals and deadlines are met

  • Deliver environments that adhere to strict performance targets

  • Evaluate software, tech, and tools to help see opportunities for pipeline improvement

  • Create and collaborate with Live ops to support an offering worthy of the CoD franchise

  • Understanding of BPR materials and ensuring alignment from the team on standards and practices related to PBR

  • Contribute to high quality look development with the goal of setting the bar

  • Able to prioritize and delegate tasks to junior members of the art team

  • Help train and mentor artists on your new team

Player Profile

Minimum Requirements:

  • 8+ years of experience creating high-quality 3D weapons, vehicles, and other hard surface assets for AAA games

  • Ability to implement highly detailed, photo realistic environments, helping to set the bar for other artists at the studio

  • Receive, give, and apply feedback effectively while maintaining a positive attitude

  • Highly proficient in Maya or 3ds Max, Photoshop and Substance Painter

  • Strong understanding of lighting, color and scene composition

  • Advanced understanding of physically based material creation, with preference given to those who are adept in material creation

  • Proficient in next-gen asset creation

  • Determined, dedicated to advancing your craft, and eager to learn new techniques and software.

  • Strong communication and organizational skills

  • Proven leadership qualities, either through previous roles in a lead position or multiple examples where you took on extra responsibilities

  • You are passionate about games; take pride in everything you do and have a positive attitude

Extra Points:

  • 2+ AAA games shipped

  • Foundation in traditional art with ability of concepting ideas.

  • Additional experience in lighting, VFX, design, etc.

  • Exceptional visual and technical understanding of 3D modeling and texturing.

  • Proficient in Zbrush, substance, CAD like software

  • Understanding of photogrammetry processes and workflows.

  • A love and understanding of weapons, vehicles keeping up with trends and tech.

  • Experience working in a multi-site studio or building games with multiple internal or external partner teams

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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