This job listing expired on Apr 23, 2024
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Hello,

You will be given two generated FK rigged and skinned 3D characters, for which you'll have to make a set of animations referenced from a video file.

The video itself is a series of exercises, including prop (like a kettlebell) movements. Each animation clip produced must be a seamless loop.

Each exercise is then exported as a looped skinless FBX into Unity. The animation clip must be capable of being retargeted to any Avatar in Unity via Animator.

The deliverables will typically be three or four animations per action: Onset of action, action, termination of action. For example, pick up a kettlebell, swing a kettlebell, place a kettlebell. As aforementioned, often props, such as a kettlebell, are used, and those must be included.

I'll hopefully need more animations in the future, so this may be the start of a great relationship :^)