# Senior Designer

## Details

- **Company:** [Side](https://hitmarker.net/companies/side.md)
- **Location:** Remote \(Anywhere\)
- **Contract type:** Contract
- **Level:** Senior \(5+ years\)
- **Tags:** Unreal Engine, Game Development, Systems Design, Technical Design
- **Posted:** 2026-08-26
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/side-senior-designer-4628972)

## Description

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

This project is focused on the development of a next-generation **first-person VR flight simulation experience** built in **Unreal Engine 5**. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.

We're looking for a **Senior Designer** with experience across VR, first-person, and simulation experiences to help define and deliver engaging gameplay, systems, and player experiences for an ambitious Unreal Engine 5 project.

*As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities.*

RequirementsWhat We're Looking For- Proven experience as a Senior Designer on shipped titles, with a strong track record of owning and delivering gameplay, systems, or feature design from concept through release.
- Experience working on Unreal Engine projects, with a solid understanding of development pipelines and effective collaboration with engineering, art, and production teams.
- Strong systems design skills, capable of creating engaging, balanced, and scalable gameplay experiences while considering player progression, usability, and long-term engagement.
- Excellent communication and stakeholder management skills, with the ability to articulate design vision, provide clear documentation, and champion design decisions across multidisciplinary teams.
- A proactive and collaborative mindset, comfortable mentoring other designers, gathering feedback, and driving design quality throughout the development lifecycle.

Nice to Have- Experience developing VR titles and an understanding of immersion, player comfort, interaction design, and spatial gameplay principles.
- Experience working on first-person experiences, simulation titles, vehicle-based gameplay, or flight simulation projects.
- Familiarity with Blueprint scripting and rapid prototyping within Unreal Engine.
- Experience working directly with external clients and adapting design solutions to evolving project requirements.

Benefits- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.

**About Side**

*Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.*

*Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.*

*Experience our side of life. For more information, visit* [***www.side.inc***](https://www.side.inc/)
