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Lead Environment Artist

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🇸🇪 Malmö

What will you do?

  • Active communication with your team and other departments such as Tech Art, Level Design and Art Direction.
  • Take charge of production planning.
  • Coordinate with outsourcing partners.
  • Help your team to grow and develop.
  • Create pipelines in accordance with performance budgets.

Who are you?

As a lead you are an cultural ambassador who strives to create a fun and balanced working environment for your team. We trust you to be a mentor for juniors and a sounding board for others - spread your knowledge! You will be working closely with the team to make sure we achieve the best quality in terms of visuals, playability and performance - only the best is good enough for you!


  • At least 2 shipped AAA titles or 6 years of relevant industry experience.
  • A broad knowledge base in fields such as level art, level design, modeling, texturing, technical skills, a solid understanding of the rendering pipeline etc.
  • Experience in mentoring younger team members.
  • An interest in actively creating a fun and productive work environment for your team.

That little extra:

  • Experience with modular kits and a procedural pipeline.
  • Experience with Unreal, Shaders, Blueprints/Scripting and Houdini.