This job listing expired on Mar 18, 2022
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We are seeking a Character Designer to take our character design to the next level. As Character Designer, you will be responsible for creating new WWE Super Star, balancing character and fine tuning the meta for WWE Champion. The ideal candidate has experience with rpg game systems and content, and understands how game balance, and aesthetics interact to create a compelling gameplay experience. Additionally, the candidate will be an avid player of RPG’s, strategy, and puzzle games across multiple platforms.

Responsibilities

  • Work with Live Ops team to design, implement, and create/balance characters.
  • Debug issues and work closely with engineers and other technical designers.
  • Assist in the planning and implementation of characters, systems, and tools.
  • Maintain a deep understanding of game modes, economic systems, and upcoming features.
  • Demonstrate understanding and mastery of a wide variety of player motivations based on player type and game factors.

Integral Skills and Experiences

  • Ability to find balance between commercial success and player satisfaction through well-designed iconic WWE Superstars
  • Strong analytical and formal thinking, able to break down problems and identify the relations between key variables.
  • 2+ years of experience shipping AAA console, PC, or mobile titles in a design role (or relevant experience in another capacity, such as QA or engineering).
  • Experience with game engines and tools, such as Unity or Unreal.
  • Ability to direct, collaborate, and speak critically on game systems, art, and content development.
  • Fundamental aesthetic, pacing, and balance comprehension.
  • A deep passion for strategy, puzzle, and RPG games.
  • Experience using spreadsheet tools such as Excel and Google Docs.
  • Ability to pivot based on business needs.

Would Love to See

  • Experience working with databases, Perforce source control, scripting, and .json
  • Experience working with any scripting or programming language (such as C++, C#, Java, Python, or proprietary scripting tools).
  • Shipped or supported live ops for 1+ games targeted for mobile platforms or built on the Unity engine.
  • Experience playing WWE Champion.
  • A Fan of the WWE Universe.
  • A deep understanding of social, mobile, and free-to-play game systems and economies.

About Scopely:

Scopely is a leading mobile games company home to many top-grossing, award-winning franchises including Scrabble® GO, MARVEL Strike Force, Star Trek™ Fleet Command, Looney Tunes™ World of Mayhem, WWE Champions, The Walking Dead: Road To Survival™, YAHTZEE® With Buddies and Wheel of Fortune®: Free Play, among others. Scopely creates rewarding, immersive games that empower a directed-by-consumer experience. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform that personalizes gameplay at scale across one of the most diversified portfolios in the west. Recognized in Fast Company’s ‘World’s Most Innovative Companies’ and #2 on Deloitte’s ‘Technology Fast 500’ as one of the fastest-growing companies in North America, Scopely has achieved more than $1 billion in lifetime revenue by creating game experiences that are an important part of people’s lives. Scopely has global operations in Los Angeles, Barcelona, Boulder, Dublin (DIGIT game studio), London and Tokyo, with additional studios in seven countries across four continents.

Scopely is committed to equal employment opportunity regardless of race, colour, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, family or parental status, gender identity, veteran, or disability status, or other protected status.

Candidate information will be treated in accordance with our candidate privacy notice which can be found here: https://scopely.com/scopely-candidate-privacy-notice/