At Roll7, we create exciting and critically acclaimed video games - including the BAFTA-winning OlliOlli franchise. Innovation, freedom, and a real sense of fun are at the heart of everything we do, from creating award-winning original IPs to the everyday business of running our unique remote workplace set-up.
Being a remote studio - the majority of our employees work from home nine days out of ten - allows us to offer a high degree of freedom and autonomy to our motivated and creative staff. Everyone at Roll7 can work in a way that allows them to balance impressive workplace achievements with their own responsibilities at home.
Fortnightly meetups in our London office, combined with a robust online communication system, mean that we still retain all the positives of a welcoming and friendly office environment - without the downsides of a long and expensive commute. After all, most of us would rather be at home with our families and pets (or our game consoles) than crammed onto an overcrowded commuter train or stuck in traffic.
We love to give every employee a chance to play and contribute to the games we make, we love giving people the freedom to pursue their own path to success, and we hate crunch.
Check out our website for a complete list of staff benefits and more details on our company culture.
About you
We are looking for an experienced and versatile Level Designer to work with us on an exciting new IP.
Salary: Competitive DOE
Application Deadline: 31/09/2020
Responsibilities
- Collaborate with designers, artists and programmers to create amazing, fun, innovative levels
- Responsible for the planning, layout and refinement of your levels from high-level concept to low-level scripting
- Use player-feedback and design direction to hone the gameplay experience
Skills Experience and Qualifications
Essential skills and experience:
- Excellent written and verbal communication skills
- Great proven understanding of the Unity Engine
- Shipped multiple titles as a level designer
- 4+ years of experience as a designer
- Ability to design levels that feel unique, but still hit the main game feel
- Able to work towards core game pillars and internal level design rules whilst still creating amazing game play moments for the player
- Keen to work independently, with a great sense of pride in creating highly polished pieces of game content
- Excellent understanding of scripting and game logic
- A creative outlook that allows you to use game mechanics in a multitude of ways
- The ability to bring worlds and levels to life with careful, considered, and clever positioning of in game elements
- Expert analysis of created levels to be able to determine where issues are, and what is needed to improve them
- Keen to use analytics system to pick out problem areas in your levels, but able to use intuition and judgement to determine what changes need to be made
- Able to take a level through its full development cycle, starting at paper design all the way through to implementation and playtesting
- Able to iterate on your levels with feedback from both yourself and others
- A huge amount of pride in creating long lasting moment to moment memories for the player
- Strong ability to look at not only the micro elements of your levels, but also able to create a series of levels that flow together nicely – all of this whilst looking at the placement of the level in the overall game flow
- A thorough understanding of how all types of players, from new to experienced, will play your levels – and the ability to build for all
- Able to work closely with artists to allow your levels to come to life
- An understanding of learning curves, pacing, and player motivations
- An ability to weave artistic themes together with core mechanics to build immersive gameplay experiences
- An ability to propose creative solutions to complex level design problems
- An in-depth knowledge of current games and gaming trends
- The self-driven and ambitious approach to development that remote work needs
- A passion for making great game
Equal opportunities
At Roll7, our team is at the heart of everything we do, and it matters to us that everyone feels comfortable and valued at work. We are an equal opportunities employer, and we have a keen commitment to fostering a diverse and inclusive environment where all of our employees are accepted and valued as part of the team. We hire based on talent and suitability for the role - regardless of race, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, religion, pregnancy, marital status or veteran status.
Remote work
Roll7 is a remote studio, and this role requires the applicant to undertake the vast majority of their work at home (nine out of ten days). Appropriate equipment, dev kits and software licenses will be supplied as required. One day a fortnight we work from central London as a team, therefore applicants MUST be based in the UK.