This job listing expired on Oct 6, 2021
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Company Overview

WarnerMedia is a powerful portfolio of iconic entertainment, news, and sports brands. We bring people, technology, and the world’s best storytellers together to drive culture and meaningful connection. We believe the enduring power of stories can open our eyes to the world, to each other, and to new and different perspectives.

Join us. Shape your story here.

Rocksteady Studios is a member of the Warner Bros. Interactive Entertainment family, and the developer of the award-winning Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time.

We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values.

Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

We are looking for a Senior Tools Programmer who is ready for the challenge of producing Suicide Squad: Kill the Justice League. This role will involve development and maintenance for art and design workflow tools, including the World Editor, procedural LOD generation and more.

Covid-19 Hiring Update: We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position, and once it’s safe to return to the office can either be completed from our London HQ, fully remotely or some combination of the two.

Responsibilities:

  • Collaborate with the content authoring teams to design efficient and robust workflows.
  • Work closely with Engine Team to implement efficient and stable back end for the tools produced.
  • Implement content and world creation tool to a high quality.
  • Maintain the content and world creation tools and respond to issues quickly.

Requirements:

  • Good understanding of C/C++ and software architecture.
  • Good understanding of 3D maths and game technology principles.
  • An experience in developing efficient asset and world-building tools in collaboration with artists and game designers.
  • A proven ability to design and implement re-usable systems inside a large codebase.
  • A passion for playing and developing exceptional games.

Bonus Points:

  • Experience in supporting AAA art & design production workflows an advantage.
  • Unreal Engine experience an advantage.

The Perks

  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.