This job listing expired on Dec 1, 2022
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WarnerMedia showcases some of the most iconic and cherished entertainment, news and sports brands in the world, but we are much more than that. WarnerMedia is truly where art meets science. Our combination of cutting-edge technology and an unrivaled commitment to groundbreaking storytelling builds a sense of community and meaningful connection that is shaping the future of media. We create rewarding opportunities across our entire family of brands, while championing a spirit of inclusion, innovation, self-development and support. Join WarnerMedia as we think big, live true and make the stories that move the world.

Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.

Rocksteady is looking for a Senior Core Engine Programmer to join our dedicated and collaborative team to work on our upcoming AAA title Suicide Squad: Kill the Justice League.

The role involves writing, extending and optimising the low-level engine code and systems of UE4. You’ll be building sophisticated technology to tackle some of our most challenging problems.

You’ll also guide our content creators and game coders, developing tools to help them profile and optimise what they’ve created, and supporting them in their use of the engine.

Your work will enable the team to deliver the highest quality game experience on our target hardware, including PS5 and Xbox Series X/S.

Responsibilities:

  • Developing engine features and systems
  • Profiling all aspects of the game, including CPU performance, memory and streaming
  • Implementing low-level engine optimisations
  • Working closely with content and gameplay creators to introduce effective game optimisation processes
  • Providing engine support to content and code teams
  • Improving debug tools and development workflows

Requirements

  • A high level of technical ability, including with C++
  • Experience with Unreal Engine 4
  • An advanced understanding of game technology principles
  • Experience using profiling tools to identify memory and CPU performance issues
  • Knowledge of a variety of code optimisation techniques
  • Experience working across disciplines to implement optimisations and achieve performance goals

Bonus Points

  • Knowledge of rendering techniques
  • Familiarity with the latest generation of consoles

The Perks

  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

WarnerMedia embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.If you’re a qualified candidate with a disability and you need a reasonable accommodation in order to apply for this position, please contact us at [email protected].