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Riot Games

(Closed) Broadcast Engineering Manager

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Riot Games
πŸ‡©πŸ‡ͺ Berlin

Riot Games was established in 2006 by avid gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience, and beyond!

We’re looking for passionate professionals who can teach us a thing or two. We promise to return the favor. We embrace those who see things differently and aren’t afraid to experiment. That's where you come in.

The Role

As Broadcast Engineering Manager you will supervise the technical and operational delivery of broadcast productions, including managing Broadcast Engineering staff, maintaining equipment, providing communications and technical support and liaising directly with client as a key point of contact. Your responsibilities will also include project management activities as required, which will involve project planning, reporting and budgeting.

Candidates must have previous experience of working in an Engineering capacity on an MCR or on remote productions, with the ability to train, mentor and supervise members of the team. You will also have exceptional communication skills and a strong ability to build long-lasting relationships with customers and key stakeholders.

This position will involve some travelling (approximately 30 days per year on the road for road shows, training, trade shows), therefore applicants must be willing and flexible to work away from home.

The Team

As a Berlin Rioter, you’ll join a growing team of diverse and dedicated professionals who share our obsession with player experience, rejection of convention and passion for the game. You will be part of Live Operations team and report directly to Senior Operations Manager.


  • 8+ years of progressive experience in Live/Post broadcast engineering
  • Experienced with leading a Broadcast Engineering team a plus
  • Experienced with sporting events and live production in studio a plus
  • Manage and support other engineers in the context of show and event production
  • Operations include provisioning, routing, and monitoring multiple A/V feeds to and from our broadcast facilities around the globe
  • Manage broadcast assets as well as load-in and setting up events for live production
  • Work with E-sports production teams on identifying and quantifying opportunities for leveling up production quality, efficiency, and player experience
  • Contribute to retros on all large productions, analyzing, and resolving technical issues
  • Act as a resource for support and production requests from show production crew and outside partners
  • Installation, diagnosis, and maintenance of various video in HD, audio, data, base band, signal processing, encoding and transmission gear
  • Support various broadcast show applications and their configurations, compression equipment, network components, automation and monitoring
  • Support deployments of new services, systems, applications and architectures with installation, configuration, integration, evaluation, testing, documentation, and training
  • Troubleshoot a variety of broadcast equipment including but not limited to analog/digital receivers, encoders, decoders, signal processors, video/audio/IP routers, patch panels, converters, video servers, switchers, multiplexers, modulators, power amplifiers, edit bays and network attached storage on fiber/ethernet
  • Design workflow/CAD wiring diagrams covering studio design and architecture

Required Qualifications:

  • Understanding of baseband video signals, routing, encoding, and decoding
  • Basic understanding of IP based networking, subnetting and routing
  • Experience with working on Windows, Unix, and Mac based systems at the CLI
  • Understanding of Digital Asset Management workflows
  • Experience with the movement of uncompressed and compressed video through routed IP based networks, traditional video fiber, and terrestrial satellite
  • Basic understanding of audio routing, crew communications in a live studio environment, and sound play out optimization in indoor/outdoor venues
  • Understanding of color correction concepts and techniques
  • Experienced in troubleshooting audio/video signal flow, QC/QA on receive and transmit
  • Experience with broadcast troubleshooting tools such as Oscilloscope, Waveform monitor, sync and reference generators, and cable testers

Our Perks:

  • Open paid time off
  • Retirement benefits with company matching
  • Life insurance, parental leave, plus short-term and long-term disability
  • Play funds so you can broaden and deepen your knowledge of our players and community through games
  • We will double down on your donations of time and money to non-profits

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, marital status, or any other category protected by law.

Don’t forget to include a resume and cover letter. We receive many applications, but we’ll notice a fun, well-written intro that shows us you Dare to Dream and Execute with Excellence.

Apply Now
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