Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
We're looking for an experienced Senior Technical Artist to join the Apex Legends team. We're picturing someone who will embrace our philosophy and share their hard earned expertise to collaborate with Art Direction and Creative Leads to help develop tools and support the team in creating this fast and immersive game. You are passionate about Technical art, problem-solving and experienced in workflow, tools and performance.
Responsibilities:
- Write tools for the Art & Animation pipeline including rigging, content creation automation, etc.
- Collaborate with Artists, Animators, Coders, & Designers to implement game content.
- Establish and maintain best practices, quality bar, pipelines, and processes for the department.
- Troubleshoot and prioritize artist issues with tools and art creation workflow.
Serve as an advocate for the department’s goals, needs, and desires. Remove roadblocks, raise red flags, etc. - Collaborate with other departments to ensure good communication and solid working relationships between departments.
- Inspire the entire department to constantly raise the quality bar, develop solutions, and work with all other connected departments.
- Practice and encourage good programming practices. Actively participate in code reviews, write clean and readable code, maintain documentation, ect.
Qualifications:
- 4+ years professional experience.
- Experience maintaining shared code bases and modular rigging systems necessary.
- Strong Math skills.
- Expert knowledge of Python programming for Maya including Pyside2/PyQt and Maya API.
- Expert knowledge of rigging & skinning characters, weapons, creatures, etc in Maya.
- In depth expertise on relevant 3D software packages (Maya, Zbrush, etc. )
- Portfolio that demonstrates relevant tech art experience in games (tools, pipelines, etc.)
- Demonstrable strong understanding of relevant tools and technology.
- Strong understanding of game engines and art integration pipelines and how to optimize them.
- Knowledge of Java, C# or C++ is a plus.
About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.