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We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when accomplished people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

The Apex Legends Live Content team is a multi-disciplinary group of developers that deals with the store, seasonal content, events, challenges, retention, engagement, player messaging, and more. As a Senior engineer on the team you’ll work with product managers, artists, producers, and QA to own new feature work to support and build upon the live game. As a senior member of the team, you will be expected to help guide & mentor other members of the team to help the team succeed.

Responsibilities

  • Proactively identify and fix bugs, working closely with the live team and product team to quickly resolve issues

  • Contribute to a nimble team focused on seasonal events and store-related content

  • Work with Product teams to solve technical problems and create solutions to improve Apex store and seasonal content

  • Own feature work from the design of the technical solution through to shipping the feature

  • Participate in code reviews and technical discussions team members

Required Qualifications

  • Experience writing scalable, testable, performant code and script

  • Hands on C\C++ Experience. Ability to understand and debug on a large codebase

  • Excellent written and verbal communication skills

  • Been part of a team that has shipped at least one AAA title

Desired Qualifications

  • Experience working with web services

  • Experience with scripting languages (Squirrel Script/Lua/PHP)

  • Live game development experience on a AAA title

  • Game Platform experience preferred - Origin/Steam/PS4/Xbox/Switch

  • Experience with automated testing and CI/CD pipelines

  • Passion for making and playing games.

  • CS degree preferred or equivalent experience

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)

    • $160,200 - $229,100 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.