Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake® and one of the leading independent game studios in the world is looking for a Lead Lighting Artist to create high quality gaming experiences for the next generation of games.
From Cauldron Lake, Monarch HQ to the Oldest House; the lighting our artists skillfully craft plays a critical part in the gameplay, atmosphere, and setting of the story of our games. We are now looking for a Lead Lighting Artist to join us in leading a team of artists in creating high quality atmospheres.
If you like the idea of leading a competent team of Lighting Artists, taking ownership of the quality of the final images for this project, and contributing to the overall game experience, then this job is for you!
As the Lead Lighting Artist, you are a person that enjoys and contributes to our friendly and inclusive work environment. You are self-motivated and proactive with a dedication to improving your craft and supporting your team members' development.
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
What you get to do
You will be able to clearly communicate your vision to the team and have a great skill leading a group of talented artists at Remedy in developing the look of the lighting and contributing to the overall game experience
You define and track the schedule for the whole team and create staffing plans and estimates for your project. As a Lead, you are responsible for planning and organizing your teams work delegating tasks and supporting your colleagues by mentoring and reviewing their work
You get to work together with our Art Director and other leads to push project quality while keeping style consistent across all environments
You will also work hands-on to establish lighting to levels with a greater understanding of art direction, gameplay, player guidance, and metrics. Besides having the responsibility of making sure every Lighting Artists' area is of high quality, you will also own levels where you get creative ownership with finding and maintaining the vision for that level.
You enjoy creative problem-solving by creating prototypes and iterating on the levels using our proprietary engine, Northlight
You actively follow the development of lighting technology and pipelines in the industry and work together with the Northlight tools team in improving our proprietary technology by defining workflows and content pipelines. You will be identifying and setting up best practices across the project
Advise, review, and provide feedback and guidance to external development on maintaining the quality and art style of the project
What you bring to the role
You have demonstrable work experience as a Senior Lighting Artist, Lead Lighting Artist or in an equivalent role
Excellent leadership and interpersonal communication skills
You have an expert level understanding of shape, composition, and layout
You are familiar with working either within Maya, 3DS Max, or other 3D software packages and have a good technical understanding of game engines
Experience working with real-time lighting
You have good understanding for gameplay and level design
You thrive working in a team environment, sharing ideas, and learning from others. You are used to collaborating with colleagues across different departments and you are able to communicate and present your ideas in a clear way.
Additionally, background in traditional art and any relevant experience or studies, for instance, photography or architecture, and experience of using level/environment editors are beneficial in this role
What is in it for you
At Remedy you get to work on awesome, memorable gaming experiences for our players, in a studio where your input is valued and your creative freedom is encouraged.
We work in an environment that values both individual and teamwork, ensuring that everyone’s voice is heard & workload stays sensible. We believe in and support work-life balance. Happy people work better!
We offer an extensive set of employee benefits and an annual bonus system as well as opportunities for you to develop your skills further. On top of this, in Finland and Sweden you get up to 5 weeks of paid vacation, in addition to public holidays and other special occasions.
Our studio is based in Helsinki metropolitan area in Finland, a safe country with exceptional quality of life, free education, and pristine nature at your doorstep. If you're not already in Finland, our relocation service is there every step of the way to take care of you. You can concentrate on work, while we’ll take care of everything else!
If you are based in Sweden, we also welcome candidates to our new location in Stockholm.
Our studio is embracing a hybrid work model that gives you the flexibility to work from home and have valuable face-to-face time with your colleagues.
To apply, please fill in the application form with your CV (English), work references/portfolio and other information relevant to the position. This position will be filled as soon as suitable applicants are found.