This job listing expired on Dec 31, 2020
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Rebellion is looking for Build Engineers to help maintain and improve our internal build, test, and asset processing systems. This is an exciting opportunity to work at an independent AAA multi-project studio and help make all of the games Rebellion is working on as good as they can be.

This is a permanent full-time role based at our warwick studio. You must be able to legally work in the UK.

You will;

  • Improve developers' workflow
  • Extend build and test systems for new platforms
  • Extend asset processing systems when other teams need new features
  • Diagnose and fix errors that occur in developer or continuous integration builds
  • Assist game teams in finding, fixing, and preventing problems
  • Write programs to make disparate systems work together seamlessly

Requirements

  • Methodical approach to problem solving
  • Some programming knowledge
  • Some experience with source control
  • Ability to understand how systems fit together
  • Ability to quickly learn new systems, concepts, and languages
  • Interest in making others' jobs easier
  • Experience in any of the following a bonus
  • C++, C#, Python, Batch, Bash, Groovy, Java, Perl, PHP
  • Windows or Linux administration
  • Jenkins, Perforce, Jira, Visual Studio, MSBuild, Elasticsearch
  • Game development on current-gen consoles
  • Statistical data analysis
  • Working with people to find and fix problems they are having