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As an Art Outsourcing Coordinator at Raven Software, you will interface directly with Producers and Art Directors to facilitate the successful fulfillment of outsourcing needs for Call of Duty Warzone and Campaign.

The Coordinator is a front facing member of the Outsourcing team who works with the internal environment art teams and our external partners to ensure day-to-day operations are working successfully. This is a junior level position for aspiring game artists or art centric producers.

A qualified Coordinator is organized, professional, personable, courteous, hard-working, an effective communicator and loves working with people. This ideal candidate has “the hand of an artist with the presentation skills of a producer.” Being able to speak ‘art language’ with internal partners is a must. Knowing your way around 3d programs such as 3dsMAX, Maya, and Zbrush, as well as Photoshop, is integral for your success. Understanding your way around production tools such as Shotgrid and JIRA are a huge plus. This is an exciting opportunity to join an award-winning video game developer, and work with some of the best gaming talent in the world!

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Work with the Environment Art leads.

  • Work with all external partners currently in production on Raven assets.

  • Prepare vendor packages outlining asset deliverable requirements for various types of game art.

  • Gather received 3d assets from external vendors and prepare 3d review scenes for review by art directors.

  • Collect verbal feedback from art directors and create paintovers / feedback outlines to send to external vendors.

  • Design blockout / proxy geometry in 3dsMAX / Maya for use by our environment teams for worldbuilding.

  • Learn proprietary engine tools with enough proficiency to import received content and setup basic game ready models, materials, and prefabs.

  • Ability to adapt quickly to the expectations of the art team to communicate art vision across teams and become a trusted ‘art decision maker.’

Player Profile

  • 3d Art Modeling background with emphasis on game ready art.

  • Adaptive planner and problem solver

  • Effective communicator, verbally, visually, and in explicit written form.

  • Works well in a fast-paced and pressure packed environment

  • Solid time management skills

  • Ability to multitask and prioritize competing tasks

  • Ask good questions

  • Understands the basics of 3D game asset production

  • Passion for learning and expanding knowledge

  • Professional, respectful, approachable personality

  • Exhibits self-awareness and emotional maturity

Extra Points:

  • Proficiency with the use of production tracking tools such as Shotgrid / JIRA

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

About Raven Software

Founded in 1990, Raven Software is the developer of numerous award-winning games, and most recently, a major contributor to the blockbuster Call of Duty® franchise. We are based in Middleton, Wisconsin, a suburb of Madison, annually ranked on numerous lists as one of the top places to live and work.

Our World

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Raven Software is an Equal Opportunity Employer. All qualified individuals will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

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