This job listing expired on Oct 11, 2021
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Rare is a one-of-a-kind game studio where we create the kind of games the world doesn't have, games that are uniquely Rare! Working here offers opportunities unlike anywhere else. You'll be providing players with unforgettable shared experiences in games loved by millions worldwide. Our pirate adventure Sea of Thieves, launched in 2018, is still going strong – and alongside that we're busy creating our next magical world, Everwild, announced in 2019 to a global audience.

We strive to make Rare an amazing place to work, embracing a culture of respect and building a supportive environment for our developers. Our custom-built Twycross studio is situated in the beautiful English countryside, surrounded by woodland and wildlife, with plenty of room for us to grow. Studio benefits are catered to making life easier for staff, including flexible working, a bonus scheme, an industry-leading pension package, private healthcare, mental health initiatives and free events for employees and their families.

By joining Rare, you'll be joining one of the finest studios in the industry with support from the wider Xbox Game Studios network. We're always on the lookout for exceptional people who can bring their expertise and unique thinking to help make our team even stronger!

Role Purpose

When was the last time you boldly stepped into the unknown, threw away the map and forged your own path?

The Everwild team are doing just that. We are a diverse group of people who want to create a game the world does not have. Our heads are full of ambition and our backpacks crammed with passion to bring players an adventure that celebrates the wonder and mystery of nature in a magical world.

We're searching for fellow explorers, dreamers and magic-makers who share our desire and want to be part of Rare’s latest ground-breaking game.

This is a Design Director role, so you’ve already led a few adventures of your own. You know how to guide a team when they get lost, how to inspire them when they’re afraid and how to support them when they can’t quite summit a difficult cliff face.

Bring us your experience and we’ll give you the chance to test your leadership skills in a team that cares deeply about their game and each other.

What we're looking for:

For our mission:

  • An open mind and vivid imagination combined with astute planning, guiding everyone’s ideas from conception, through prototyping and into production.
  • Plenty of blank paper and pens. We’re drawing new maps, not following old ones. You must be self-motivated to plan and lead the way confidently into the unknown, to the game’s release and beyond.
  • Problem solving in preparation for not knowing what’s over the horizon. Creating new experiences means tackling challenges and finding solutions that you may not have encountered before.
  • A first aid kit. When the unexpected happens, your rapid treatment and reassuring knowledge will keep the design of the game in tip top condition.
  • A presence and voice to shout our vision from the mountain tops; one that inspires our team, our studio, the Xbox organization, and an entire world of players about what makes Everwild special.

For your design team:

  • A listening ear that allows your team to flourish, encouraging them to voice their ideas and opinions
  • Clear and considered words that motivate and guide your team, ensuring they achieve their objectives and progress their skills and careers
  • A keen eye that identifies gaps in your team before leading the search to recruit fellow intrepid design adventurers

This is a magical opportunity to join a team inspired to craft a wondrous experience that players will remember long into the future. If you believe ‘that’s me!’, please send us your CV along what you would bring to our pioneering team, so we can learn more about you!