This job listing expired on Mar 11, 2022
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Implement and maintain technologies in our new engine that interface with gameplay systems and tools. This position will work closely with designers, gameplay engineers, and the tools team.

Responsibilities

  • Work with the engine team to help architect engine technology
  • Integration of new technologies into the engine
  • Deliver an API set that interfaces with Gameplay systems
  • Work with the Tools team to create an interface layer between tools and the engine

Qualifications

  • 5+ years of software development experience
  • Previous experience in game development in the capacity of an Engine Programmer
  • Previously shipped AAA titles on PC/Consoles
  • Proficient in C++/C#
  • Solid architecture, system design, and analytical skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills

Preferred Skills

  • Experience developing for multiple platforms (Windows, PS4, PS5, Xbox One, Xbox Series X|S)
  • Bachelor’s Degree in Computer Science or equivalent experience
  • Experience with Entity Component Systems (ECS) and multithreading
  • Experience working in large codebases

Additional information

  • Remote status - Flexible remote