This job listing expired on Dec 12, 2019
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Psyonix, a video-game developer located in downtown San Diego, CA, is seeking an experienced 3D Artist to join the art team. This role will assist the art department on Rocket League and upcoming projects!

Our ideal candidate is creative, self-motivated, has at least 4+ years of experience and has shipped at least one title. All applicants must include wireframe models, including textures and breakdown descriptions.

Essential Responsibilities & Job Duties:

  • Create a wide array of hard surface and organic prop models
  • Ability to work within budget of engine and console limitations
  • Create assets properly scaled to real world accuracy and standards
  • Multitask and complete work within schedule
  • Adhere to the look and feel of the game through the teamโ€™s feedback
  • Collaborate with other departments including design, programming and animation

Qualifications & Requirements:

  • Complete understanding of modeling, texturing and optimization of assets through next gen pipeline
  • Proficiency with Maya, Max, Substance, Zbrush, Photoshop and equivalent software
  • Experience working on a large scale, 3D title (PC/Console) is preferred
  • Strong understanding of asset pipelines and agile development environments
  • Nextgen game engine experience - Unreal, Unity etc

Pluses:

  • Strong foundation in art fundamentals of composition, design, light, etc
  • Desire and ability to work in a self-directed, fast paced work environment
  • Ability to visualize and conceptualize props
  • Attention to development pipelines and target milestones
  • Ability to gather, analyze, and act on feedback from the team, openness to critique
  • Passion and constant drive to stay up to date with the latest technology and new techniques
  • Excellent written and verbal communication