${ alert.message }}
${ alert.message }}
User Profile
We need some information before you can continue.
Report Job
Let us know about an issue with this job.
Thanks for submitting a report, we'll get back to you as soon as we can.
Something went wrong, please try again.
You need to enter a message.
Report Job
Please login or create an account in order to report a job.
Share Job
Copy the link below to share this job.
Saved Job
Edit your notes or remove this job from your dashboard.
Save Job
Make notes and save this job to your dashboard for later.
Save Job
Please login or create an account in order to save a job.
Promoted Jobs

Onward Play
Game Recruiter
π
Remote (Anywhere)
Jr. QA Manager (Gaming)
πΊπΈ
Sacramento, CA
Principal Software Engineer
π
Remote (USA)

SEG Esports
Talent Agent Asia β SEG Esports
π
Remote (Asia)
CounterStrike Agent EU & NA β SEG Esports
π
Remote (Anywhere)

Softgiving
Influencer Talent Recruiter
π
Remote (North America)
Influencer Talent Manager
π
Remote (North America)

(Closed) Unity Developer
${ timestamp }} ·
Poorly Timed Games
π
Remote (Anywhere)
$35 β $40 USD per hour
Role Qualifications:
- Strong level of understanding of C#, Unity, and game development process
- Solid knowledge of algorithms, data structures, and 3D graphics pipeline
- Familiarity with Git
- Able to translate design into working features with minimal supervision
- Able to converse in English (typically via email & Slack)
- Position is Remote β must be able to be online reliably
- Must be qualified to work as a contractor for a US-based company
- Solid communicator
- At least four years experience programming in Unity
Responsibilities:
- Translate requirements (such as via GDD or Jira) into clean and efficient code in Unity
- Work under direction of lead developer & creative leadership
- Own multiple game features and iterate with team
- Create & iterate on designer-focused editor tools
- Implement unit tests to verify features function correctly
Nice to have:
- Computer Science degree or equivalent
- Experience with CircleCI or other continuous integration tools
- Shader experience a big plus!
- Passionate about video games and sci-fi
- Wide variety of game/genre experience
- Experience shipping any game, indie to AAA
Pay & Time Expected:
Unity Developer (Contract): $35-40/hr
Position will start at 20-25 hours/week, opportunity for 30-35 hours/week depending on experience and performance.
Apply Now
This job has been closed. Either the position has been filled or it is no longer active.
Promoted Jobs
Related Jobs
Follow us on Twitter!
@HitmarkerJobs
Newsletter
Receive occasional emails about Hitmarker and the best new jobs.
Success!
Something went wrong, please try again.
Please enter a valid email address.