Understanding technical issues in a project and finding efficient solutions to overcome them.
Lead Character Modeling TA positions also require: ・Understanding and overcoming technical issues that surpass the scope of a single project ・Taking initiative to find and solve problems
Senior Character Modeling TA positions also require: Greatly contributing to game development through exceptional skills that don’t currently exist within the company
The Ideal Candidate has…
An interest in learning new technologies and the ability to effectively communicate that technology to others
The ability to solve various technical issues flexibly and quickly
Necessary Skills and Experience
Experience in character modeling for games or TV/movies
Extensive knowledge of Maya and other DCC tools
An understanding of shaders
The ability to suggest clear methods of improvement for visual quality and performance
The ability to structure an appropriate workflow/pipeline that fits our current production environment
The ability to create materials in Substance Designer
Knowledge of PhysX/physics engines
The ability to create plugins with MEL or Python
No games industry experience is required, but applicants must be able to contribute to game development as technical artists.
Resume, including a recent photograph
A document explaining your work history, formatted at your discretion
Please go into detail about projects that you have lead or managed and the results you’ve achieved.
Annual salary with payments on a monthly basis. Salary is determined based on the employee’s level of experience and ability, rather than age.
Discretionary working system; employees may determine their own working hours at their discretion, with a work day beginning at 9:30 and ending at 18:00 as a base. Employees are expected to take at least one hour of break time during their work day.
Allowances and Stipends
A commuter allowance of 20,000 yen per month, included in regular pay.
Allowance for 40 hours of overtime, included in regular pay.
Extra payments are made for any overtime in excess of 40 hours, late-night work, and work on holidays.
Employees moving from within Japan, but over 150 kilometers away from our Osaka or Tokyo office, are eligible for a relocation stipend of 300,000 yen.
Employees moving to Japan from outside the country are eligible for a relocation stipend of 500,000 yen.
Employees with dependent children under 18 years of age are eligible for a stipend of 5,000 yen per child per month.
Holidays and Leave
The following days are holidays for employees:
Saturdays and Sundays
Japanese national holidays
Company summer holidays
Year-end Holidays (from 12/29 to 1/4)
Company founding day (typically 2/2)
Employees receive paid leave days; the amount received is contingent on when the employee joins the company, with a maximum of 10 days in the first year.
Bereavement leave and other special leave is available when employees need it.
There were 130 days off of work in 2021.
Included (Based on the PlatinumGames Retirement Pay Regulations)
Mandatory Retirement Age
60 (Can be extended to 65 upon employee’s request)
Welfare pension insurance
Worker’s compensation for job-related accidents
Employee savings system (with interest)
Group Long-Term Disability (GLTD) insurance
Employee shareholder association
Free drink service (water and vending machines with a variety of tea, coffee and soft drinks)
Mental healthcare services, including counseling with an occupational physician
Company support for employee club activities
Special payments for weddings, childbirth, sickness, etc.
Free access to the Umeda Sky Building fitness gym
Free massage service
Lunch delivery (230 yen per meal)
Please see the official website "WORK ENVIRONMENT" for more information on the benefits we offer.
Probationary period: 3 - 6 months
Employees are eligible for a pay increase evaluation once per fiscal year, in June.