This job listing expired on Apr 7, 2021
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Piranha Games Inc. shares the increasing global concern about COVID-19 and we take the situation very seriously. To adjust to the current situation, we are still running our business as usual, while working remotely. We are currently hiring remote staff to join our team as we remain flexible for as long as is necessary to keep our employees and our community safe. Remote positions will eventually be required to work in the Vancouver office once it is safe to do so.

OVERALL OBJECTIVE AND PURPOSE

Responsible for developing, programming, and implementing core gameplay features and mechanics.

WHY YOU SHOULD WORK WITH PGI:

  • Flexible Schedules
  • Social Events
  • Comprehensive Benefits

RESPONSIBILITIES:

  • Design and own game levels from concept to completion
  • Work closely with the Design Lead and the Design team to ensure gameplay is consistent across all levels
  • Maintain pacing, timing, sightlines and choke-points as key design elements when laying out levels
  • Collaborate with the Art Director & Environment Artist to help establish environmental settings and aesthetics
  • Work with Technical Artists and Engineering to help identify issues that may arise in development
  • Work with the Project Manager to ensure that levels are on time for delivery to production
  • Implement gameplay using game engine editors and scripting tools
  • Document and maintain level direction and production targets
  • Actively participate in making recommendations on how to improve product quality and group productivity; providing support for team members while fostering positive communication through professional, supportive and prompt interactions

REQUIREMENTS:

  • A minimum of 2 years of game development experience in a design role on a shipped title
  • Level design experience in a similar capacity within the video game industry
  • Quantifiable knowledge of pipelines, pacing of multi-player maps and sightlines and visual blockers for tuning gameplay and performance
  • Solid understanding of various game engine environment editors and scripting tools, including Unreal Engine 4
  • Knowledge of various environment creation tools, as well as popular 3D packages such as 3DStudioMax or Maya
  • A proven problem solver with an analytical mind and critical thinking
  • Excellent communication skills, both verbally and written and the ability to collaborate within a team-oriented environment

ADDITIONAL QUALIFICATIONS:

  • Experience designing First Person Shooter (FPS) multiplayer games
  • One AAA credited title on console/PC
  • Ability to think of creative solutions to technical limitations of the game engine
  • Passion for gaming

Want to know more? Submit your application and let us tell you about working at Piranha and why we love it!

One of the industry's oldest independent developers, Piranha Games Inc. was founded in 2000, making FPS action games for big-name franchises, including AAA licensed titles such as Need for Speed: Undercover and Duke Nukem Forever. Best known for the Free-to-Play game title MechWarrior Online, PGI is as committed as ever to creating world-class action-based games, having most recently released MechWarrior 5: Mercenaries.

Games is proud to be an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.position. Due to the amount of applications, only those selected for an interview will be contacted