This job listing expired on Sep 8, 2021
The Senior FX Artist will work on a new interactive TV show based off a famous IP. They will use all of the game creation techniques in Unity to create a dramatic interactive 3D experience.
Essential Job Functions
- Create stunning visual effects that support any given project in a timely manner
- Investigate and test optimal approaches for each platform that hit the highest quality within the given project requirements
- Understand what the Art Lead requires for the project then research, develop and implement solutions in engine
- Handle all aspects of the VFX pipeline, from concept to final implementation
- Manage and provide feedback for internal and external VFX artists
Qualifications/Skills Sets
- Unity particle system experience is a must
- Ability to set the studio benchmark for VFX quality
- Experience managing or providing feedback to other VFX Artists
- Experience with Maya or equivalent modeling program
- Ability to create 3D and 2D elements and an understanding of PBR lighting and material authoring
- Understanding of traditional art concepts
- Ability to assess big suggestions and come up with creative solutions
- A readiness to explore multiple solutions to multiple problems simultaneously to identify the best solution to a given challenge
- Strong understanding of motion, physics, and timing
- Works closely with Tech Art/other VFX Artists to develop new or iterate upon techniques and tools to improve VFX quality
- Strong communication skills
- Ability to self-manage and keep a clear and consistent schedule
- Provide estimates for project planning and scoping
- Inter-department work with Engineering, Design and Production as needed
- Understanding of bug fixing and investigation
- Contribute to studio level VFX needs within a marketing realm
Preferred Qualifications
- High end dynamic VFX experience in Houdini, Maya or Max
- Unreal particle system experience
- After Effects and video experience
- Shader creation (node based or HLSL) experience
- Basic scripting (C#) experience
Demonstrated Ability To
- Make strong visually impactful moments that show a strong understanding of both real and cartoony visual effects
- Work in a self-managed and organized way
- Work effectively with other artists and engineers to achieve project goals
- Solve problems to the benefit of the project/team
- Motivate other VFX artists to improve on their skill
Education & Experience Required
- At least 5 years of experience in a similar role required
- Any degree or certification in Art or equivalent work experience
Materials Required
Candidate should provide a portfolio of art that they have created or directed and a resume detailing the projects/studios that they have been a part of.