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People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting AAA projects with the top publishers in the industry: Project Gemini with Square Enix and Project Dagger with Take-Two (2K), in addition to a new IP to be self-published and two other games in a concept phase. One of our IPs is also being adapted for VR technology.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

If you feel yourself able to deliver as nobody else, take ownership of your projects, and are ready to leave a mark on a game you work on, apply now!

Job Description

  • Work with the Art Director to define and implement a broad strategic character rigging and animation vision for a new project and IP

  • Maintain the production and software pipeline and meeting deadlines

  • Creating high quality characters, creatures and props rigging and skinning suitable technically to project universe

  • Implementing characters in Unreal Engine 5 including cloth, physics and blueprint setups

  • Work closely with modelers and animators to ensure a smooth development pipeline that delivers high quality assets

  • Working on pipeline tools and working with engine and project leads on continuous improvement of those engine tools

  • Ability to provide clean assets or code within established systems and requirements

  • Sharing knowledge with less experienced peers

  • Describing R&D case studies in knowledge base

  • Occasionally support Lead in recruitment projects with HR collaboration

  • Occasionally can onboard new hires

Qualifications

  • Minimum 5 years of experience in technical animation, tools and pipeline development

  • Experienced building at least 2 AAA titles

  • Extensive knowledge and experience with animation graphs

  • Extensive experience working within Unreal Engine Character Rigging Blueprints

  • Great experience with Maya, specializing in rigging/skinning

  • Solid ability to create tools and write scripts to help improve the animation pipeline

  • Comprehensive understanding of anatomy and character movement

  • Character skinning with close attention to physical deformation

  • Physics simulation on cloth, hair and other physics items

  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, rigs, toolsets and documentation

  • Knowledge of current technology and trends in video games

  • Programming skills, ability to write Python code.

  • Familiarity with Unreal character related features.

  • Strong verbal and written communication skills in English

  • Open-minded team player attitude

  • Strong work ethic and self-motivated

  • Passionate about playing and making video games

Additional Information

US

  • 100% group health insurance benefit premiums paid by PCF (Medical, Dental, Vision, Group Life, and Supplemental Live) and start on day 1 of employment.

  • 401K with 100% match, up to 3% of employee salary, and vested immediately.

  • Paid week off during Winter Holidays.

  • 20 paid vacation days and 5 paid sick days.

  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.

  • A competitive salary and performance-based annual bonuses.

  • Personal development opportunities and ability to work in a global environment.

  • Work in a creative team with people full of passion for what they do.

  • Long term disability, short term disability, travel insurance, as well as other benefits provided.

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).

  • Full Dental coverage, including major dental and orthodontics.

  • 4% RRSP matching before tax deductions, 100% vested on day 1.

  • Paid week off during Winter Holidays.

  • 20 paid vacation days and 5 paid sick days.

  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.

  • A competitive salary and performance-based annual bonuses.

  • Personal development opportunities and ability to work in a global environment.

  • Work in a creative team with people full of passion for what they do.