This job listing expired on Sep 28, 2021
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Do you want to make a big difference at a small studio? Paradox is on an ambitious journey to explore and expand on Grand Strategy Games, a genre we invented and want to take to new heights. To do this, we are looking for a Junior Programmer in Malmö to help make sure our games live up to their vast potential.

About the Role

As a Junior Game Programmer you will be working in a small team solving challenging problems using C++. You will be developing features and systems alongside designers and artists that fundamentally shape the games we release. Our developers have a high level of ownership over their work and it’s important that you can plan and manage your work efficiently. As a Junior Developer we expect you to continue to grow and level-up and you will be supported by your peers in doing so, through support structures such as being assigned a sponsor when you join the company, having access to our mentorship programme and being a part of our Programmer Assemblies.

Our cross-discipline teams are excited to collaborate regularly and work together to craft the best possible experiences. As such, you should be good at cooperating with people while also being passionate about games. Our company culture revolves around being dedicated, nerdy, open-minded and getting-shit-done and if you think those words describe you - you should drop us a line!

As a Junior Game Programmer you will…

  • Build and maintain well-engineered C++ code with high levels of stability and performance.
  • Design and implement features in at least 1 focus area such as gameplay systems, AI, networking, graphics, user interface, our scripting language and optimization.
  • Solve interesting problems, from designing and building new systems from scratch to optimizing features to be both performant but scriptable.
  • Collaborate daily with, and estimate tasks for other programmers, designers and artists.
  • Continue to level-up as a programmer attending internal workshops and receiving guidance and feedback from other programmers.

Requirements

  • Understanding of modern C++.
  • Good debugging skills.
  • Passion for video games.
  • A sense of independence and an ability to take long-term ownership of your features.
  • Ability to collaborate with technical and non-technical colleagues.
  • Comfortable communicating in English, both written and spoken.

Paradox Development Studio

At Paradox Development Studio we enjoy working close to our products and our fans and our developers regularly interact with players through forums and events, such as PDXCon. We think it’s important to get to know our colleagues so we end each Friday with a social hour at 4pm where we embrace our nerdy culture by chatting over a beer or breaking out into meeting rooms with board games and old video game consoles. Paradox consists of employees from all around the globe and we’re happy to offer relocation support for people applying from outside of Sweden.

To find out more about Working at Paradox, please click here.

Practical Information

Scope: Fulltime and permanent

Reports to: Studio Manager

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.