This job listing expired on Oct 14, 2022
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Are you a creative and dedicated games industry professional with experience in game design? Are you a learning focused individual with a knack for documentation who is interested in helping Paradox Development Studio take our brands to the next level? Then you may be the one we’re looking for!

As a Game Designer on the Crusader Kings III team in Stockholm, you are working towards the vision of the Game Director, within a team of designers, focusing on designing and balancing engaging gameplay mechanics.

We are seeking game designers that are passionate about their craft and about creating exciting experiences for our players. It is important that you enjoy working in a team where everyone supports each other, and also that you are motivated by having the freedom and responsibility to take charge of a task and deliver. You care about quality and you’re motivated by the idea of our many fans around the world praising your work after release. You thrive in a creative environment where people around you love their jobs and the games we make.

In addition to a couple of years of games industry experience, a deep and genuine interest in Paradox Grand Strategy Games is a requirement.

Responsibilities

  • Designing and implementing gameplay systems.

  • Designing and implementing short narratives as well as other types of content for various gameplay systems

  • Writing text for in-game content in (American) English that thematically fits within the game.

  • Testing implemented features and making sure they live up to expectations.

  • Writing and maintaining design documentation.

  • Taking ownership of tasks and working independently to ensure quality and timely delivery in coordination with the other Game Designers.

  • Scripting game logic, game databases, and branching narratives using our in-house scripting language.

  • Balancing gameplay systems by tweaking values in our scripts.

  • Engaging in research on related topics to find inspiration for crafting entertaining and suitable gameplay systems.

  • Dedicate time to playing the game to be able to build a connection with real player experience and a better understanding of game mechanics.

Required Qualifications

  • Professional experience in gameplay design.

  • Fluent in English.

  • Deep and genuine interest in strategy games; PDS games in particular.

Desirable Qualifications

  • Experience working with PDS games (for example modding).

To succeed in this role, an important skill set is to continuously look for improvement and to try to inspire your team members and would not hesitate to raise issues that might occur. Since we are a fast-paced company, curiosity and an ability to get into things quickly are two important abilities.

Practical information

We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in example gameplay systems and related work that you have previously designed or produced.

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.