# 3D Environment art internship - 2nd half 2026

## Details

- **Company:** [Paradox Interactive](https://hitmarker.net/companies/paradox-interactive.md)
- **Location:** Delft, Netherlands
- **Contract type:** Full Time
- **Level:** Entry \(0–1 years\)
- **Tags:** 3D, Game Development
- **Posted:** 2026-04-17
- **Apply:** [View and apply on Hitmarker](https://hitmarker.net/jobs/paradox-interactive-3d-environment-art-internship-2nd-half-2026-4699213)

## Description

**Triumph Studios** (a Paradox Interactive subsidiary) is looking for a **3D Environment Art Intern** to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using **Maya, ZBrush, and Substance Painter/Designer**, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

**Requirements**

- Currently enrolled at a **Dutch or Belgian school** in a relevant field of study.
- Able to work **on-site** at our studio in **Delft**.
- Internships have a minimum duration of **5 months** (internship payment provided).
- Provide an extensive portfolio—we want to be impressed by your work!
- You love playing games. Experience with game mods or hobby projects is a bonus.

**Interested?** Please contact us with your portfolio!
