This job listing expired on May 8, 2021
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Job Description

Coming in as our first specialised economy designer, this role's first key objective will be improving Frag's economy and monetisation strategies - before focusing on future projects we create. You'll be our first dedicated economy designer - a responsibility that was previously managed by our founder Stan and our Game Product Leads.

The role will:

  • Develop game economy systems for existing and future games
  • Identify and develop the purchase drivers in the game economy context
  • Work closely with the product leads to optimize existing design for free to play mechanics
  • Work closely with the development team to see those designs refined and metrics implemented
  • Analyze the collected data, report the performing/underperforming aspects of the game economic model and provide solutions to management team.

Preferred Experience

Ideally you'll have:

  • Strong experience of Game Design: ideally shipped successful mobile products
  • Proven understanding of F2P design for mobile
  • Experienced working with in-game economies and mobile monetisation strategies
  • Passion for games!
  • Fluent English

Additional Information

  • Contract Type: Full-Time
  • Location: Paris, France (75009)