This job listing expired on Aug 10, 2021
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Obsidian Entertainment is looking for a talented and self-motivated Character Artist to join our growing team of RPG developers.

The Character Artist position requires knowledge of current AAA-quality art creation, consistent character design, and effective character art pipelines. This person appreciates the value of the production schedule and how to fit project goals within it.

Responsibilities

  • Sculpt, model, UV, texture and create materials for AAA quality characters and creatures
  • Work closely the art leads to ensure the visual targets are met and stylistically consistent
  • Participate in technical and aesthetic problem-solving discussions for the entire project

Requirements

  • Proficiency in Maya, Z-Brush, Substance Painter, Marvelous Designer, and Photoshop
  • Strong high and low poly modeling skills
  • Strong skills with texture and shader creation within a PBR pipeline
  • Strong knowledge of human anatomy, clothing, tools as well as animal anatomy
  • Solid grasp of color theory and lighting techniques for quality presentation as well as the best player experience

Pluses

  • 4+ years in the game industry including one shipped title with a credit as a character artist
  • Experience with Epic's Unreal Engine 4
  • Knowledge of rig creation and skinning
  • Character and prop conceptual design skills
  • Background in portrait painting, photography or cinematography

Portfolio Requirements

  • A web portfolio that demonstrates a range of high-quality 3D art
  • Examples of modeled, textured and lit characters
  • Samples from previous industry work

Portfolio Pluses

  • Hard Surface modeling examples
  • Real-time shader examples
  • Advance material and rendering samples
  • Quality 2d or 3d conceptual examples

All resumes must be accompanied by website portfolio

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.