We are looking for a Gameplay Programmer to join our team!
(Full-time employee or contractor for ~25 months)
About us
At Noname Studios we are striving to create an amazing game with breathtaking visuals and unique gameplay.
We are a young indie studio founded by a group of passionate people with a big love for games and more than 10 years of experience in the video games industry.
The experience tells us great games are made by great, happy and diverse teams. That’s why we believe it is important to make everyone working with us feel safe and secure. We support and encourage applications from all ethnicities, cultures, members of the LGBTQIA+ community, genders, disabilities, religions, and lifestyles such as parents or digital nomads.
Will you join us?
About this position
Our dream programmer is someone with strong mathematical skills and a slight obsession for nailing how characters move in 2D platforming worlds.
The role - What will you do?
- Implement gameplay mechanics based on the design department specifications
- Make sure all the physics involved in the platforming of the game work as expected
- Create tools for gameplay designers
- Use a high technical and problem solving mindset to ensure best performance of code
- Improve and refactor existing code
The experience - What will you need?
- 3+ years of professional industry level experience, including shipped titles
- Bachelor’s Degree in Computer Science (or equivalent) or relevant work experience
- Strong hands-on Unity and C# experience
- Strong knowledge of Object Oriented Programming and design patterns
- Experience working on physics-based platformer games with strong 2D math skills
- Experience with profiling and optimization
- Able to communicate in English (written and verbal)
As a plus, we’ll value:
- Development experience on game consoles (Xbox/PS/Switch)
- Experience with Unity’s asset pipeline including meshes, textures, materials, prefabs and how assets might be optimized. Asset bundle/Addressables experience would be beneficial
- Experience programming custom shaders
The reward - What can we offer you?
- Flexible working hours
- Work from anywhere on earth. 100% remote work (although most of the team is based in Barcelona)
- Processes and organization based on Agile methodologies
- Do you need any hardware or software to make your job easier? We’ll make sure you get it. Taking care of our team is a priority for us!
- Developing and publishing a game for next-gen consoles
- Working with a team of passionate people who’ve shipped several successful projects
- Working on a new IP title with unique gameplay and visuals.
If you think this could be you, don’t hesitate to contact us!