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Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

  • Assists in developing, writing, testing, debugging and implementing code in C++ or other relevant languages.

  • Works with other team members to implement Gameplay Systems and Game Features

  • Participates in product testing and maintenance activities as required by project management.

  • May assist in tool development with other engineers.

  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Understanding of core technologies, toolsets, and common workflows for video game development.

  • Strong understanding of data structures, data-oriented design, object-oriented design and software engineering methodologies.

  • Ability to read and debug other engineers' code.

  • Strong knowledge of C/C++ programming languages.

  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

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