Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
DESCRIPTION OF DUTIES:
Produces production-ready output with assistance and review from more senior engineers
Writes correct and clean code to defined specifications
Debugs code effectively within primary area
Responsible for triage of emerging bug reports, feature requests, and support inquiries
Implements functional requirements, use-case scenarios, design goals, and architecture for assigned development tasks
Implements established development workflow and systems and provides feedback
Effectively and proactively documents work
Collaborates with peer groups at Nintendo Co., Ltd. (NCL) and its subsidiaries
May assist with on-boarding new hires and/or participating in the hiring process
Up to 10% travel; domestic and international
SUMMARY OF REQUIREMENTS
Knowledge of real-time interactive platform technologies or industry related trends
Proficient in C, C++, C# or equivalent
Fluency in Japanese a plus
BS or MS in engineering or equivalent