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Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

** This is a CONTRACT position

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.

  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.

  • Participates in assigned animations for 3D and 2D assets.

  • Participates in assigned visual assets for use in product user interface.

SUMMARY OF REQUIREMENTS

** This is a CONTRACT position

  • Proven artistic and technical skills in basic 3D and or 2D art production.

  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)

  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).

  • Undergraduate degree in art or related field; or equivalent education and experience

  • Capable of excellent organizational and communication skills.

  • Can respond to feedback and iterations quickly and efficiently.