This job listing expired on Mar 19, 2021
Tweet

Location: Work from home (UK only) or from our brand-new studio in Cambridge, UK.

About us: Ninja Theory is a five-time Bafta award winning games company based in Cambridge, UK and part of Xbox Game Studios. Our Mission is: To Craft Life-changing Art with Game-changing Tech and we are building the team that will help us fulfil that promise. 

Your Role: Design, create and implement systems and mechanics for full scale and incidental combat, that are unprecedented in the games industry.

Requirements

Your Skill: This is a hands-on role using custom tools and Unreal Engine, building strong character combat mechanics from concept to implementation. It will involve working closely with a cross-discipline team involving tech animation, audio, code and actors.  

Your Experience: You are passionate about combat design and have played a hands-on role in designing combat mechanics on acclaimed high-end character-action games or are a keen designer with strong skills in mechanics design wanting to break into combat design.

Our Values: Greatness through Excellence, Teamwork & Integrity. 

We offer great pay, wide-ranging benefits and flexible working arrangements so you can focus on what matters.  We avoid hierarchy, egos and crunch, preferring trust, talent and experience to see us through.  You will be part of a family, a clan of ninjas who know what it takes to succeed, and who will encourage and support you to do the same.