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Ninja Theory

Mechanics Designer

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Ninja Theory
πŸ‡¬πŸ‡§ Cambridge

Description

Location: Work from home (UK only) or from our brand-new studio in Cambridge, UK.

About us:β€―Ninja Theory is a five-time Bafta award winning games company based in Cambridge, UK and part ofβ€―Xbox Game Studios.β€―Ourβ€―β€―Mission is:β€―To Craft Life-changing Art with Game-changing Tech and we are building the team that will help us fulfil that promise.β€―

Your Role:β€―Design and build character mechanics where the player experience conveys a depth of gameplay, suspension of disbelief and storytelling that is unprecedented in the games industry.

Requirements

Your Skill:β€―This is a hands-on role using custom tools and Unreal Engine, building character mechanics such as combat, locomotion, climbing and other environment interactions. It will involve working closely with a cross-discipline team involving animation tech, audio, code and actors.β€―β€―

Your Experience:β€―You have played a hands-on role in design mechanics on acclaimed high-end character-action games as Senior/Principle/Lead Designer and are demonstrably an expert in Unreal Engine (or similar), with competent scripting abilities and ample experience in art, design and layout tools, or are a keen designer wanting to break into character-centric mechanics design.

Our Values:β€―Greatness through Excellence, Teamwork & Integrity.β€― We offer great pay, wide-ranging benefits and flexible working arrangements so you can focus on what matters.β€― We avoid hierarchy, egos and crunch, preferring trust, talent and experience to see us through.β€― You will be part of a family, a clan of ninjas who know what it takes to succeed, and who will encourage and support you to do the same.β€―

This is a fantastic opportunity to join a BAFTA Award winning studio in the Xbox Game Studios Group and be part of pushing the boundaries of interactive entertainment.