This job listing expired on Oct 2, 2020
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We are looking for a narrative designer to join our team. You will be responsible for working as the glue between the design and writing teams, leveraging game mechanics to tell amazing stories. A successful candidate should have a passion for interactive storytelling, and a deep understanding design.

About you:

  • Available for an 18-month contract, full-time
  • Receptive to critique and feedback
  • Able to communicate ideas clearly and effectively
  • Self-starter willing to find solutions and ask questions when needed
  • Attention to detail and a desire to make excellent narrative games
  • Fluent in English

Responsibilities include:

  • Work with the design team to create mechanics that are not only fun and engaging, but have storytelling potential
  • Work with the writing team to define structural and functional requirements for our interactive narrative
  • Find ways to use all of our mechanics and game systems as storytelling devices.
  • Implementing story scenes into the engine using proprietary tools
  • Prototyping levels using standard greyboxing tools
  • Assisting with and owning various level designs

Skills & requirements:

  • Three or more shipped games as a narrative designer.
  • Experience bringing narrative to life using high-level scripting tools
  • Strong game design and communication skills
  • Strong sense of scene pacing and cinematography
  • Familiarity with programming and logic concepts
  • Experience working in Unity

Bonus:

  • Ability to bring diverse perspectives and personal experiences to our team.
  • Experience in C# or C++
  • 3D Modeling experience
  • Drawing skills
  • Experience in Photoshop and/or Illustrator

NOTE: This is a remote position that requires access to a work computer.