This job listing expired on Jul 18, 2020
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STUDIO

As an AAA Nintendo developer, Next Level Games is best known for its work on Luigi's Mansion: Dark Moon, Punch-Out!!, Super Mario Strikers, Mario Strikers Charged, Metroid Prime: Federation Force and most recently, Luigi's Mansion 3.

Since the company’s inception in 2002, Next Level Games has been a leading employer and pioneer in setting best practices for desirable workplaces in the gaming industry. Our company has been recognized over the years for our studio culture by organizations including BC Business Magazine, WorkLife BC, Canada's Top 100 Employers, and BC’s Top Employers.

We are currently seeking an experienced Gameplay Engineer to join our team of seasoned, passionate and talented game developers. Please submit your cover letter and resume through our online application process.

Responsibilities

  • Work closely with the Game Director, Tech Director, Designers, Gameplay Team and/or Gameplay Animators to implement core gameplay mechanics

Qualifications

  • 5+ years of video game programming experience in the role of Gameplay Engineer
  • Post-secondary degree in Computer Science, Computer Engineering or equivalent experience
  • Strong C++ skills
  • Strong linear algebra skills
  • Understanding of AI fundamentals a must
  • Good grasp of game design fundamentals
  • Experience with skeletal animation systems a plus
  • Experience with console hardware a plus
  • Experience with real-time physics systems a plus
  • Excellent analytical and problem-solving skills
  • Works well within team environment
  • Highly organized and self-motivated
  • Ability to perform under pressure to meet deadlines

We wish to thank all applicants in advance; however, only those under consideration will be contacted.