This job listing expired on Aug 24, 2021
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Company Overview

WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others.

Business Unit Overview

NetherRealm: The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Interactive Entertainment family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same; to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. We encompass the best of both worlds – a team of dedicated professionals with years of experience, who are also at the forefront of an industry taking over the entertainment landscape. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room! Monolith: For the past 20 years Monolith has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title – all the way to our most recent offering, Middle-Earth: Shadow of Mordor, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next game is going to be our best yet. That’s where you come in – for us to achieve that we need the best and brightest talent the industry has to offer. Come join us and help create our next AAA title! Turbine: Founded in 1994, Turbine, Inc., a Warner Bros. Interactive Entertainment development studio, is focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its mobile titles, which include Batman™: Arkham Underworld and the upcoming Game of Thrones® mobile game. Avalanche: Avalanche Software was acquired by Warner Bros. Interactive Entertainment from Disney in 2016. The studio's first title under WBIE is a companion video game to the upcoming Cars 3, in partnership with Warner Bros., Disney, and Pixar. WB Games SF: Warner Bros. is a top video games publisher across multiple platforms. In mobile games, we have a growing portfolio of hits that includes DC Legends, Mortal Kombat X, and LEGO Star Wars: The Complete Saga, and we continue to expand by adding great people and leveraging the best portfolio of brands and intellectual property in the industry, such as DC Comics, Harry Potter, and LEGO. We are looking to add enthusiastic, talented and experienced professionals to our Mobile Publishing team. WB Games New York: WB Games New York works with some of the top talent in the game industry to build online competitive and social features for video games. Our highly experienced team of engineers utilize cutting-edge technology to build game services that are robust and scalable enough to support world-class developers such as NetherRealm Studios, Rocksteady, Monolith Productions, WB Montréal, and more!

Posting Job Description

Monolith Productions' Core Technology Team is expanding its Graphics group to include a senior level engineer specifically focused on our low level renderer. This person should have an in depth understanding of modern, real-time Open World rendering systems and experience working in the latest graphics API's.

As a Senior Systems Engineer on our Graphics team you will work closely with the Principal Graphics Engineer and the rest of your peers on the Graphics and Runtime teams to develop state-of-the-art rendering technology for the PS5, XBOX Series-X, PC and any new platforms we adopt.

In addition, as part of our studio's highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of both Graphics specific and general engineering systems. Opportunities for involvement in the creative process will also present themselves regularly throughout the course of each project.

This job will require collaboration with our Graphics department's Principal Engineer on issues of technical design and close collaboration with members of our Runtime team on platform level work. You will also work closely with our senior technical artists, lighting artists and other content development experts on requirements gathering, iteration on any feature development you tackle.

The Advanced Systems Engineer - Graphics will also work closely with the Director of Technology Management and production to help identify dependencies and develop and maintain realistic schedules.

Work Experience

  • 5+ years professional C/C++ programming.
  • Experience working with current graphics algorithms and hardware.
  • Designed, implemented, optimized and maintained major rendering systems for a published game (preferred)
  • Experience with memory management, multi-threading and low-level optimizations
  • Experience with one or more graphics/compute APIs (DirectX, Vulkan, GCM, etc.)
  • Experience developing for either XBOXONE or PS4 (preferably both)
  • Worked on multi-year, large-scale production game title from concept to ship (preferred)
  • Experience developing first or third person action games (preferred)

Education, Professional Training, Technical Training or Certification

  • B.S. degree in Computer Science or equivalent

Knowledge/Skills

  • Experience architecting large, robust systems utilizing pragmatic solutions
  • Experience with Compute/GPGPU
  • Expert level knowledge of 3D math (preferred)
  • Experiencing mentoring other engineers
  • Ability to collaborate with engineers and content creators to develop robust, maintainable, cutting-edge technology.
  • Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documents with engineers, content creators and managers.

The Perks

  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.