This job listing expired on Sep 14, 2022
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The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Interactive Entertainment family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.

Join us. Shape your story here.

Netherrealm Studios, a division of WB Games Inc., seeks an Senior Software Engineer to join the engineering team behind the Mortal Kombat and Injustice Franchises, in creating game systems for exciting, cutting-edge games.

To succeed and thrive in this role a strong candidate would have a passion for gameplay systems such as: AI, combat, animation, online-connectivity, player controls, or progression, as well as a desire to be a mentor to Jr. Associates, and Software Engineers.

As a member of our studio's Game Engineering Team you will work closely with Engineers, Designers, and Artists to develop gameplay for our next AAA title. Your domain will span as much of the codebase as your skills and interests dictate, as you design and implement extensions to existing systems and pivotal new systems to address the needs of our talented, in-house team of content developers.

Work Experience

  • 5+ years professional C/C++ programming
  • Experience developing complex systems for a published game
  • Designed and implemented major game systems for a published game (preferred)
  • Experience developing for major consoles (PS4, Xbox One)
  • Worked on multi-year, large-scale production game title from concept to ship (preferred)
  • Experience developing first or third person action games (preferred)

Education, Professional Training, Technical Training or Certification

  • B.S. degree in Computer Science or equivalent

Knowledge/Skills

  • Ability to collaborate with engineers and content creators to develop robust and fun game-play
  • Ability to easily communicate technical topics with both engineers and non-technical people alike
  • Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documents with engineers, content creators and managers
  • Microsoft Visual C++ development environment

Other Requirements

  • Creative, results-oriented, self-motivated, resourceful problem-solver with excellent debugging skills
  • Ability to work well in a team development environment with strong communication skills
  • Strong desire to build industry-leading game systems

The Perks

  • Exclusive WarnerMedia events and advance screenings
  • Paid time off every year to volunteer for eligible employees
  • Access to well-being tools, resources, and freebies
  • Access to in-house learning and development resources
  • Part of the WarnerMedia family of powerhouse brands

Warner Media, LLC and its subsidiaries are equal opportunity employers. Qualified candidates will receive consideration for employment without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.