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Netflix is looking for a dynamic Legal Counsel to be an early member of the legal team supporting Netflix’s gaming business. The opportunity provides exposure to a wide range of matters across gaming and transmedia. As Legal Counsel you will work on deals, compliance, policy, and studio management matters relating to games. You will have a ground-level opportunity to support a new team bringing games to the Netflix platform and bringing Netflix IP to games.

Job Responsibilities

  • Draft and negotiate complex agreements, including game licensing, rights acquisition, game development, game distribution and publishing, marketing / user acquisition, and talent agreements

  • Design, update, and implement a games-focused product compliance process, covering issues such as moderation, age rating/gating, sensitive content, etc.

  • Work closely with legal and business cross functional partners, including the Netflix TV/film teams

  • Support the acquisition, integration, governance, and operation of acquired game studios

  • Monitor and counsel regarding games policy

  • Create and maintain policies, forms, trainings, and processes to ensure operational efficiency and compliance with domestic and international regulations

  • Develop clear and efficient solutions to mitigate legal risk while allowing for fast paced growth in fast evolving industry

Requirements

  • Prior experience working in the game industry

  • 6+ years PQE

In addition, the candidate will possess the following

  • Strong interpersonal and communication skills

  • Ability to work proactively, independently, and reliably under tight time frames

  • Ability to work effectively and collaboratively cross‐functionally, think pragmatically, and be solution‐oriented

About Netflix

Netflix, the world's leading streaming entertainment service with hundreds of millions of paid members and a significant library of beloved intellectual property, is expanding into Games. Netflix Games launched late 2021 and is growing with an expanding slate of games and number of studios around the world.

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