We are nDreams, an award-winning independent developer and publisher, delivering world-leading interactive VR experiences. Our new VR projects are a leap forward for the studio and we are looking for talented people to help turn them into a reality.
We’ve just launched our latest title Phantom Covert Ops, a stealth action game redefined for virtual reality, and we couldn’t be more proud of what the team have achieved. Once you’ve seen what we’re up to next, we’re convinced you’ll want to be involved…
We’re looking for an experienced Unity developer to join us here at nDreams to help build innovative game experiences and robust code systems. Focusing on the VR platforms, we are at the frontier of new hardware and innovative methods of implementation.
What Will You Be Doing?
- Writing stable, readable and modular C# code that makes best use of the Unity Engine.
- Working closely with the design department to ideate, plan, implement and balance gameplay features and player-facing mechanics.
- Building flexible and robust systems and tools that empower the art and design teams to create and balance the game.
- Communicating technical designs for game features to code and design leads.
- Helping QA to understand game systems and their properties so they can test and verify work accurately.
- Collaborating with production to estimate timescales for feature implementation and issue resolution.
- Profiling and optimising existing code and systems.
- Taking ownership of key features, ensuring a stable codebase and great player experience.
Requirements
- Professional knowledge of C# programming using Unity - Ability to write readable, robust and performant code utilising design patterns and software engineering and working knowledge of the Unity engine.
- 3D maths and data structures - Thorough knowledge and proficient application of 3D maths, rendering algorithms and data structures, along with performance-minded development and optimisation skills.
- Collaborative - An empathetic individual who can collaborate with a multi-discipline team, empowering artists and exchanging ideas/technical plans with the design team.
- Self-learning and mentoring - Someone with a desire to research, learn, and improve their own knowledge, and pass that knowledge on to others.
- Communication skills - Excellent verbal and written communication skills with an ability to communicate your work to both technical and non-technical people to help them overcome issues.
- A flair for making game mechanics feel right – the ability to combine smoothing and hysteresis with visual, audio and haptic feedback to create convincing and fun interactions.
Experience
- Proven experience developing high-quality features for published PC, console or mobile titles.
- Experience working professionally with Unity.
- Bonus Experience developing for mobile, console or PC VR.
Benefits
The team at nDreams encourages an open, creative and diverse culture. As part of our growing studio you’ll be empowered to explore your ideas and put your own stamp on the titles you work on / your work (non-Dev)
We offer some great perks, including flexible core hours, share options, 20 days holiday (increasing yearly to a maximum of 25 days), two duvet days, a day off to celebrate your birthday and various monthly socials (including Breakfast Butty Monday and Free Drink Friday)! Our welcoming, open plan office has some great facilities with a cycle station, showers and more all on site.
Interested?
We are looking to fill permanent and fixed term contracts, remote working for an initial period and based in our modern studio in Farnborough, UK, within easy commuting distance from London and Guildford. Salary is competitive and dependent on your experience.
If you think this could be the role for you, we’d love you to get in touch! Drop us your CV via the link below.