For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.


  • Invent, develop, maintain, and improve upon UI systems that leads the industry in quality while maintaining flexibility for use by Game Designers and UI Tech Designers
  • Integrate assets, implement, animate, and test functionality of UI components
  • Coordinate with back-end programmers to ensure features work properly with servers
  • Help to establish and optimize our UI tools pipeline
  • Work with QA team to develop UI test cases
  • Apply a critical eye, willingness to experiment, and enthusiasm to collaborate with UI Visual Designers and other teams to achieve the best possible quality


  • Bachelor’s Degree in Computer Science or equivalent work experience
  • Strong coding ability (proficient in at least one or multiple scripting languages)
  • 1+ year(s) of game industry experience working in UI or related field
  • Minimum of 1 shipped game (AAA preferred)
  • Self-sufficient, able to manage workload and meet project deadlines


  • Familiarity with UI editors (Unity, Unreal, or other)
  • Experience developing multiplayer games
  • Knowledge of UI/UX design patterns
  • Comfortable with Photoshop and Illustrator

As part of the Naughty Dog application process, candidates should expect to be given a technical interview. To be considered, please include a link to your GitHub code samples.