Naughty Dog games have long been lauded for their carefully crafted narratives and attention to detail. We have spent the last decade+ curating some of the top gameplay animators and technical minds in the industry. This group of individuals is what allows us to create characters with the fidelity and believability that we put into games including The Last of Us and Uncharted series.

We are looking for very experienced senior level gameplay animators to help us continue raising the bar of interactive animation for multiplayer and our future project(s). If you are detail oriented and comfortable in the AAA game space, and want to be part of the bleeding edge of visual quality and tech, you may just be the Dog we’re looking for!


  • Ability to create high quality animation content in Maya and implement them correctly in our Naughty Dog engine
  • Help mentor and grow other animators’ abilities
  • Serve as a positive role model for the team to follow in attitude, ability, proactivity, communication, and productivity within the department
  • Work with design and engineering to create new awesome, mind blowing systemic animations
  • Be involved with directing motion capture shoots
  • Learn and understand how Naughty Dog gameplay systems work
  • Be able to work with any system using the most efficient practices
  • Ability to use the engine debug tools to solve gameplay problems and work with designers and programmers to find a solution
  • Additional responsibilities may be assigned as needed


  • Minimum of 1 shipped AAA game as a Senior Gameplay Animator (or equivalent)
  • Minimum of 5 years working in the video-games industry
  • Produce very high-quality animation. Be able to provide accurate and clear feedback for others
  • Passion for pushing the envelope of interactive character animation
  • Ability to plan, setup, and direct motion capture shoots independently and efficiently
  • Good general technical knowledge of how games work
  • Must be comfortable using a script editor
  • Excellent problem solver / fire fighter
  • Highly motivated and proactive with a CAN DO attitude
  • Inspire teamwork and collaboration across the department
  • Proactive communicator within animation and other departments
  • Take responsibility for assignments and proactively identifies new tasks to take on
  • Finish tasks quickly. Is an expert at prioritization and letting others know when priorities must change
  • Never finds themselves idle and is always proactively finding useful things to work on to progress the company and team
  • Deep knowledge of Maya: layers, time/trax editor, mocap tools
  • In engine animation layering knowledge
  • Familiar with one of the modern animation systems: Unreal, Morpheme, Unity, etc


  • Python knowledge
  • C, C#, or C++ knowledge

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test.